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  1. 1, 2, or 3 letter words should incur a penalty
  2. 2009 Old Spec
  3. 2010 Old Spec
  4. 2011 Old Spec
  5. 2012 Old Spec
  6. 2013 Old Spec
  7. 2014 Old Spec
  8. 2015 Old Spec
  9. 2016 New Spec
  10. 2016 Old Spec
  11. 2017 A Level
  12. 2017 New Spec
  13. 2018 A Level
  14. 2018 New Spec
  15. 2019 A Level
  16. 2019 New Spec
  17. 2020 - Add a distance variable to each household, they will only use outlets within this distance
  18. 2020 - Add a new event called food scandal, this causes the reputation to fall 20 points
  19. 2020 - Allow outlets to expand by increasing the max capacity
  20. 2020 - Brexit will half the probabilities of households eating out
  21. 2020 - Companies can keep running even though they have a large negative balance, allow companies to go bankrupt and stop trading
  22. 2020 - Create a subclass for SmallSettlement
  23. 2020 - Currently no use is made of GetCapacity, make it so an outlet can only have this number of visitor in day
  24. 2020 - Display how many days have passed
  25. 2020 - Display net gain/loss for the companies
  26. 2020 - Ensure costs are displayed in the format £X.XX
  27. 2020 - Household
  28. 2020 - Households essentially use the closest outlet, make it so the outlet must be within a distance of 20
  29. 2020 - Option 5 is missing, it could be to merge 2 companies
  30. 2020 - Option 5 is missing, it could be to remove a company
  31. 2020 - Outlet
  32. 2020 - Process multiple days in one go, ie process a week
  33. 2020 - Save a running simulation
  34. 2020 - Settlement
  35. 2020 - Validation for ensuring values can't be negative (eg fuel cost)
  36. 2020 - Validation for entering a numerical value in a range
  37. 2020 - Validation on entering text instead of numerical values
  38. 2020 A Level
  39. 2020 New Spec
  40. 2021-Draw not possible
  41. 2021-Get grid size
  42. 2021-In game help screen
  43. 2021-Output tiles in string
  44. 2021-Save Game
  45. 2021 - BarronPiece
  46. 2021 - Base
  47. 2021 - Constructors
  48. 2021 - Hexgrid
  49. 2021 - LESSPiece
  50. 2021 - PBDSPiece
  51. 2021 - Piece
  52. 2021 - Player
  53. 2021 - Private vs Protected
  54. 2021 - Program
  55. 2021 - Reflection
  56. 2021 - Static
  57. 2021 - Tile
  58. 2021 - Virtual and Override
  59. 2021 = Virtual and Override
  60. 2021 A Level
  61. 2022 - Add a joker card
  62. 2022 - Add a retrieve card
  63. 2022 - Allow the player to choose either a random lock or a specific lock number
  64. 2022 - Allow the player to create a new lock
  65. 2022 - Card
  66. 2022 - CardCollection
  67. 2022 - Challenge
  68. 2022 - DifficultyCard
  69. 2022 - Implement a count of the cards remaining in the deck
  70. 2022 - Lock
  71. 2022 - No error message is displayed if the user attempts to play two consecutive cards of the same tool type
  72. 2022 - Program
  73. 2022 - There is a load game feature but no way of saving a game
  74. 2022 - ToolCard
  75. 2022 - When you start the game it automatically loads a saved game, adapt it to ask which game to load
  76. 2022 - You cause an exception if you enter a card number out of the range 1-5
  77. 2022 A Level
  78. 2022 Advanced Information Paper 2
  79. 2022 New Spec
  80. 2022 Paper 1 Revision Quiz
  81. 2023 A Level
  82. 2023 New Spec
  83. AS 2017 CSharp Skeleton Code
  84. AS 2019 DameMovement
  85. AS 2019 DisplayErrorMessages
  86. AS 2019 DisplayNoOfMoves
  87. AS 2019 DisplayNoOfMovesByLiz
  88. AS 2019 RandomPlayerStarts
  89. AS 2019 Re-enter Filename if incorrect
  90. AS 2019 SaveGame
  91. AS 2019 TakePiece
  92. AS 2019 go back and select a different piece
  93. AS Sample Question
  94. A Level Sample Question
  95. A fox moves in a random direction if they haven't eaten enough food that turn
  96. A predator for foxes - eagles
  97. Abstract - Virtual - Static
  98. Abstract - Virtual - Static - 2017
  99. Abstraction - Automation
  100. Accessing each character of a string
  101. Add
  102. AddEndOfTurnTiles
  103. Add a Drop command to drop an item in the inventory
  104. Add a Help command to display a list of possible commands
  105. Add a command to Drink (you start with a flask in the items)
  106. Add a command to Eat (you start with an apple in the items)
  107. Add a command to Save to a new gme file
  108. Add a feature to randomly scatter rocks over the field
  109. Add a way for a disease to kill rabbits in warrens
  110. Add an option on the menu to find the largest warren
  111. Add code to have Severe Flood in SimulateAutumn
  112. Add data into a model in Django
  113. Add the ability to set the player names
  114. Add the code to allow foxes to have a gender
  115. Add the code to use an item as a weapon(truncheon has status of weapon)
  116. Add to the examine method the ability to examine the room, ie to repeat the description and items
  117. Adding and Processing Player Input
  118. Addition
  119. Aggregation & Composition
  120. Aggregation - 2017
  121. Alert the User if aqawords.txt File is Missing
  122. Allow a player to buy a vowel for 10 points
  123. Allow players to add new words to the game
  124. Allow players to choose the filename for LoadAllowedWords
  125. Allow players to save the new AllowedWords back into aqawords.txt
  126. Allow players to skip and end their turn
  127. Allow the capacity of a warren to vary, some warrens may be smaller and other may be larger
  128. Allow users to check the word before they play the word
  129. Alter & Drop
  130. Animation
  131. Array Downsides extended
  132. Arrays - 2017
  133. Ask user to confirm their word choice
  134. Assembly Language Check for ODD / EVEN
  135. Assembly Language DO WHILE
  136. Assembly Language Division
  137. Assembly Language FOR
  138. Assembly Language IF
  139. Assembly Language IF ELSE
  140. Assembly Language Logical Shift
  141. Assembly Language Multiplication
  142. Assembly Language Twos Complement
  143. Assembly Language WHILE
  144. Asymmetry of Power
  145. Asymmetry of Power - BE
  146. BCS Code of Conduct
  147. BNF - Syntax Diagrams
  148. Basic Per Pixel Collision
  149. Basic pygame template
  150. Big Data
  151. Binary Files
  152. Bonus points at end of game for longest and highest scored words
  153. Boolean Algebra
  154. Boolean Equations & Circuits
  155. Bricks
  156. BritishEsports
  157. C++ Creating & Drawing a Map
  158. C++ Creating A Project
  159. C++ Drawing to the screen
  160. C++ Input & Movement
  161. C++ Syntax
  162. CSharp Skeleton Code
  163. CSharp to Pseudo Code
  164. Caesar / Substitution Cipher
  165. Challenges facing legislators in the digital age
  166. Challenges facing legislators in the digital age - BE
  167. CheckWordIsInTiles
  168. CheckWordIsValid
  169. CheckWordIsValid uses a linear search, program a binary search instead
  170. Class Definitions
  171. Classification of Programming Languages
  172. Client / Server Databases
  173. Client Server / Peer to Peer
  174. Client Server Model
  175. Collisions
  176. Communication Methods
  177. Comparing Algorithms - Big O
  178. Composition - 2017
  179. Compression
  180. Computational Thinking
  181. Computer Architecture
  182. Computer Misuse Act
  183. Computer Networks
  184. Connected warrens - tunnels
  185. Connecting MySQL to Flask Web App
  186. Connecting sqlite to Flask Web App
  187. Constants - 2017
  188. Constants - 2018
  189. Constants - Variables - Data Types
  190. Constraints for number of animals placed (when option two is selected)
  191. Constructors - 2017
  192. Contribution Scores
  193. Conversions
  194. Copyright, Designs and Patent Act
  195. Copyright vs Copyleft
  196. CountPlants - AS 2017
  197. Count the number of player instructions
  198. CreateNewField - AS 2017
  199. CreateTileDirectory
  200. Create DB & Table Queries
  201. Create a giant warren which allows 200 rabbits
  202. Create a method to dump the data to the screen
  203. Create a method to list the words available within a given hand
  204. Create a python project in Visual Studio
  205. Create a sign up page in Django
  206. Create account edit page in Django
  207. Create sqlite connection
  208. Create table with sqlite
  209. Creating A DIY Interface
  210. Creating A Player
  211. Creating A Project
  212. Creating An Instance of Your Player
  213. Creating a Flask Web App
  214. Creating a Model in Django
  215. Creating a Window - Tkinter
  216. Creating a game save
  217. Creating a virtual environment in Visual Studio
  218. Creating the Home page in Django
  219. DHCP
  220. DRM
  221. Data Protection Act
  222. Data Structures
  223. Data in the Digital Age
  224. Database Normalisation
  225. De Morgan's Law
  226. Deduct points from score if invalid word entered
  227. Delete Queries
  228. Delete data from a model in Django
  229. Dictionaries
  230. Dino
  231. DisplayMenu
  232. DisplayTileValues
  233. DisplayTilesInHand
  234. DisplayWinner
  235. Display - AS 2017
  236. Display a message when a cell with no fox is selected for fox inspection...Adding a loop too
  237. Display a message when a cell with no warren is selected for warren inspection...Adding a loop too
  238. Display data from a model in django
  239. Display list of words (valid and invalid) used by each player at the end of the game
  240. Display the highest scored word by each player at the end of the game
  241. Django in PythonAnywhere
  242. Django management program
  243. Drawing Shapes
  244. Drawing a Tiled Map
  245. Drawing images
  246. Drawing text
  247. Dynamic vs Static
  248. EU Digital Single Market
  249. Editing data into a model in Django
  250. Encapsulation
  251. Encapsulation - 2017
  252. Enforce login required for page
  253. Enforcing unique model entries
  254. Entity Relationship Diagrams
  255. Enum in PyGame
  256. Error Correction
  257. Example LiteNetLib
  258. Exception Handling - Python
  259. Explosions
  260. External Resources
  261. Fetch Decode Execute Cycle
  262. Field of View / Mask
  263. File Handling - Python
  264. FillHandWithTiles
  265. Finite State Machines
  266. Fixed Point Numbers
  267. Flashing messages in Flask App
  268. Flip Flops
  269. Floating Point Numbers - Yr 2 Only
  270. Fox (Sub Class of Animal)
  271. Free Software Foundation
  272. Functions/Procedures Understanding
  273. Functions - 2017
  274. Fundamentals of functional programming
  275. Game Save with Shelve
  276. Game states
  277. Generating Random Numbers
  278. Generating and using XNB files
  279. GetChoice
  280. GetHowLongToRun - AS 2017
  281. GetNewTileChoice
  282. GetScoreForWord
  283. GetStartingHand
  284. Getting the ASCII value of a character
  285. Global & Parameter Passing - Python
  286. Graph Traversals
  287. Graphs
  288. Half Adder / Full Adder
  289. Hardware
  290. Hashing
  291. HaveTurn
  292. HelloWorld - Python
  293. Hello World
  294. High score table feature
  295. How would you increase the maximum size of a players hand
  296. IP6 vs IP4
  297. If a fox eats more food than it needs its reproduction rate/coefficient increases
  298. If a player enters a number not in the options it is treated as a word
  299. If a player presses enter without typing a word it is an invalid move
  300. If a rabbit is contained within a warren, create a den class for foxes
  301. If the player spells a ten or more letter word, they should receive a 200 point bonus
  302. Images in models and uploading images
  303. Implement a way to display your inventory
  304. Implementing weather changes that affect animals
  305. Improve change item status method, you can replace but not remove just a single word from the status
  306. In InitialiseField the question to load an existing file only accepts Y and not y
  307. In queue class definition, make use of the IsEmpty method in Show method
  308. Inheritance - 2017
  309. Inheritance Diagrams
  310. InitialiseField - AS 2017
  311. Insert Queries
  312. Insert Update Delete sqlite queries
  313. Installing MonoDevelop
  314. Installing MonoGame
  315. Instantiation
  316. Instantiation - 2017
  317. Instructions
  318. Internet Security
  319. Interrupts
  320. Intractable Problems
  321. Introduction
  322. Inventory based on size of items
  323. IsEmpty
  324. Issues of Scale
  325. Issues of Scale - BE
  326. Iteration - Python
  327. Keyboard input
  328. Learning languages
  329. Libraries
  330. Lidgren.Network
  331. Lighting Effects
  332. Limit the number of items that can be held in the inventory
  333. Linear Search
  334. Linked Lists - Lists
  335. Linux Foundation
  336. LoadAllowedWords
  337. Location
  338. Logic Gates
  339. Love - Animation
  340. Love - Bomberman Concept
  341. Love - Creating a Map
  342. Love - Drawing an Image
  343. Love - Drawing shapes
  344. Love - GUI
  345. Love - Lemmings Movement
  346. Love - Moving an object
  347. Love - Using a TMX Map
  348. Lua
  349. Main - AS 2017
  350. Main Section
  351. Main Section 2018
  352. Make the letters K V X Y Z Q 4 points instead of the current 3
  353. Make the probability of a rabbit dying increase with age, ie extra 5% per term
  354. Maths Functions - Python
  355. Maths and concepts
  356. Maths for Regular Expressions
  357. Merge Sort
  358. Modular Division
  359. Monkey Tap
  360. Mouse input
  361. Moving shapes
  362. Multiplication
  363. MySql Database
  364. My Full Example of GeonBit & Classes
  365. Myra Example
  366. Negative Numbers
  367. Network Address Translation
  368. Network Topology
  369. Number Systems / Number Bases
  370. OOP Design Principles
  371. Open Source Initiative
  372. Operators
  373. PGU Interface
  374. PHP Arrays
  375. PHP Basics
  376. PHP Functions
  377. PHP MySQL
  378. PHP Session
  379. PHP Setup
  380. PHP filters
  381. PHP more forms
  382. Parallax Scrolling
  383. Parameter Passing - 2017
  384. Parameters - Global Variables
  385. Passing an integer through the url to make a product page
  386. Passing an integer via URL in Flask App
  387. Pervasive Surveillance
  388. Pico 8
  389. PlayGame
  390. Player Bounds
  391. Politeness of a number
  392. Polymorphism
  393. Polymorphism - 2017
  394. Port Forwarding
  395. Practical Obscurity / Right to be Forgotten
  396. Private - Protected - Public
  397. Processor Fundamentals
  398. Processor Performance
  399. Programming Language Translators
  400. Project Analysis
  401. Project Design
  402. Project Evaluation
  403. Project Implementation
  404. Project Testing
  405. Provide a method for the player to swap 5 random tiles from their hand
  406. Provide a method for the player to swap their entire hand
  407. Pseudo Code
  408. Pyglet Interface
  409. QueueOfTiles Constructor
  410. QueueOfTiles Purpose
  411. QueueOfTiles Variables
  412. Queues
  413. Rabbit (Sub Class of Animal)
  414. ReadFile - AS 2017
  415. Records
  416. Rectangle Bounds Collision
  417. Recursion
  418. Reduce the reproductive rate of a rabbit with age
  419. Register and Edit profile in a Flask App
  420. Regular Expressions
  421. Regulation of Investigatory Powers Act
  422. Relating models in Django, ie Primary key to Foreign Key
  423. Relational Databases
  424. Repetition - 2017
  425. Repetition - Iteration
  426. Returning a 404 error if the value is not in the model data
  427. Reverse Polish
  428. Screen Shake
  429. Section C 2024
  430. Section D 2023
  431. Section D 2024
  432. SeedLands - AS 2017
  433. Select Queries
  434. Select sqlite queries
  435. Selection
  436. Selection - 2017
  437. Selection - Python
  438. Setup LiteNetLib
  439. Shortest Path
  440. Show
  441. SimpleObject class
  442. SimpleText UI Example
  443. SimulateAutumn - AS 2017
  444. SimulateOneYear - AS 2017
  445. SimulateSpring - AS 2017
  446. SimulateSummer - AS 2017
  447. SimulateWinter - AS 2017
  448. Simulation
  449. Simulation - AS 2017
  450. Software and their algorithms embed moral and cultural values
  451. Software can produce great good but with it come the ability to do great harm
  452. Software can produce great good but with it come the ability to do great harm - BE
  453. Sound
  454. Sound & Music
  455. Square.Tiled Class
  456. Stacks
  457. String Manipulation - Python
  458. Structured Programming
  459. Subnet Masks
  460. Subroutines - Functions
  461. Subroutines - Methods - 2017
  462. Subroutines - Python
  463. TCP/IP
  464. Testing if a character is in a word
  465. The Defamation Act
  466. The Digital Economy Act
  467. The Equality Act 2010
  468. The Obscene Publications Act and the Protection of Children Act
  469. The Official Secrets Act
  470. The number of years should be between 0 and 5 but no validation takes place
  471. The player that has the letter that is closest to “A” will begin the game. A blank tile will win the start of the game
  472. Thin Client / Thick Client
  473. Time limit when entering choice
  474. Tree Traversals
  475. Trees
  476. Turing Machines
  477. Types of Number
  478. Unity Tutorials
  479. Unused Variables 2018
  480. UpdateAfterAllowedWord
  481. UpdateScoreWithPenalty
  482. Update Queries
  483. Useful Visual Studio Features
  484. User Input - Python
  485. Using Game Time
  486. Using NAND and NOR Gates
  487. Using SimpleObject Class
  488. Using SpriteFont
  489. Using Sprites
  490. Using TiledCS
  491. Using TiledLib
  492. Using TiledNet
  493. Using Timers
  494. Using a tmx map in monogame
  495. Using classes
  496. Validation for menu options for the coordinate input
  497. Variables - Python
  498. Vectors
  499. Vectors in PyGame
  500. Vernam Cipher

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