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Showing below up to 100 results in range #51 to #150.
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- CountPlants - AS 2017 (10:29, 3 March 2017)
- SeedLands - AS 2017 (10:30, 3 March 2017)
- SimulateSpring - AS 2017 (10:32, 3 March 2017)
- SimulateSummer - AS 2017 (10:34, 3 March 2017)
- SimulateAutumn - AS 2017 (10:35, 3 March 2017)
- SimulateWinter - AS 2017 (10:36, 3 March 2017)
- SimulateOneYear - AS 2017 (10:37, 3 March 2017)
- Simulation - AS 2017 (10:39, 3 March 2017)
- Main - AS 2017 (10:40, 3 March 2017)
- Challenges facing legislators in the digital age (14:29, 5 March 2017)
- Contribution Scores (17:54, 5 March 2017)
- Freedom of Information Act (11:17, 6 March 2017)
- BCS Code of Conduct (11:21, 6 March 2017)
- Open Source Initiative (11:26, 6 March 2017)
- DRM (13:22, 9 March 2017)
- Section C AS 2017 (09:59, 10 March 2017)
- You can read a file but can't write a file to save it (10:42, 10 March 2017)
- Linux Foundation (13:14, 10 March 2017)
- Add code to have Severe Flood in SimulateAutumn (13:38, 10 March 2017)
- Add a feature to randomly scatter rocks over the field (20:56, 11 March 2017)
- In InitialiseField the question to load an existing file only accepts Y and not y (10:20, 13 March 2017)
- Add a way for a disease to kill rabbits in warrens (15:13, 13 March 2017)
- If a fox eats more food than it needs its reproduction rate/coefficient increases (13:18, 14 March 2017)
- Add an option on the menu to find the largest warren (14:13, 14 March 2017)
- Adding and Processing Player Input (18:42, 18 March 2017)
- Installing MonoGame (19:00, 18 March 2017)
- Useful Visual Studio Features (10:22, 11 April 2017)
- The number of years should be between 0 and 5 but no validation takes place (11:57, 28 April 2017)
- AS 2017 CSharp Skeleton Code (09:46, 11 May 2017)
- CSharp Skeleton Code (14:11, 12 May 2017)
- Copyright vs Copyleft (14:34, 21 May 2017)
- Free Software Foundation (14:37, 21 May 2017)
- Port Forwarding (15:02, 21 May 2017)
- Add the code to allow foxes to have a gender (12:55, 23 May 2017)
- Create a giant warren which allows 200 rabbits (10:36, 24 May 2017)
- A predator for foxes - eagles (07:55, 25 May 2017)
- Implementing weather changes that affect animals (12:55, 25 May 2017)
- Constructors - 2017 (06:24, 26 May 2017)
- Functions - 2017 (06:28, 26 May 2017)
- Parameter Passing - 2017 (06:35, 26 May 2017)
- Abstract - Virtual - Static - 2017 (06:48, 26 May 2017)
- Repetition - 2017 (07:27, 26 May 2017)
- Section C 2017 (07:34, 26 May 2017)
- A fox moves in a random direction if they haven't eaten enough food that turn (07:43, 26 May 2017)
- Composition - 2017 (13:48, 28 May 2017)
- Allow the capacity of a warren to vary, some warrens may be smaller and other may be larger (14:59, 11 June 2017)
- If a rabbit is contained within a warren, create a den class for foxes (15:02, 13 June 2017)
- Section D 2017 (15:03, 13 June 2017)
- Aggregation - 2017 (11:05, 15 June 2017)
- Regulation of Investigatory Powers Act (10:18, 16 June 2017)
- Copyright, Designs and Patent Act (10:20, 16 June 2017)
- Rectangle Bounds Collision (12:21, 15 September 2017)
- PHP Session (21:16, 15 September 2017)
- Installing MonoDevelop (14:11, 21 September 2017)
- Game states (08:41, 12 October 2017)
- GeonBit Class Example (10:16, 18 October 2017)
- Monkey Tap (10:47, 24 October 2017)
- Dino (10:56, 27 October 2017)
- My Full Example of GeonBit & Classes (10:55, 30 October 2017)
- Creating A Player (14:31, 1 November 2017)
- QueueOfTiles Variables (12:31, 14 November 2017)
- QueueOfTiles Constructor (12:42, 14 November 2017)
- FillHandWithTiles (13:08, 14 November 2017)
- AddEndOfTurnTiles (13:18, 14 November 2017)
- CreateTileDirectory (13:47, 14 November 2017)
- GetNewTileChoice (13:54, 14 November 2017)
- HaveTurn (13:55, 14 November 2017)
- PlayGame (13:56, 14 November 2017)
- Main Section 2018 (13:59, 14 November 2017)
- QueueOfTiles Purpose (14:02, 14 November 2017)
- LoadAllowedWords (14:18, 14 November 2017)
- GetChoice (14:29, 14 November 2017)
- IsEmpty (14:31, 14 November 2017)
- UpdateScoreWithPenalty (14:35, 14 November 2017)
- GetScoreForWord (14:37, 14 November 2017)
- UpdateAfterAllowedWord (14:42, 14 November 2017)
- Show (14:43, 14 November 2017)
- DisplayTileValues (14:43, 14 November 2017)
- Add (14:45, 14 November 2017)
- DisplayMenu (14:45, 14 November 2017)
- DisplayTilesInHand (14:58, 14 November 2017)
- Remove (14:59, 14 November 2017)
- CheckWordIsValid (14:59, 14 November 2017)
- CheckWordIsInTiles (15:16, 14 November 2017)
- GetStartingHand (15:27, 14 November 2017)
- How would you increase the maximum size of a players hand (18:40, 14 November 2017)
- If the player spells a ten or more letter word, they should receive a 200 point bonus (18:45, 14 November 2017)
- If a player enters a number not in the options it is treated as a word (21:10, 14 November 2017)
- Provide a method for the player to swap their entire hand (21:12, 14 November 2017)
- If a player presses enter without typing a word it is an invalid move (18:24, 15 November 2017)
- Unused Variables 2018 (09:19, 16 November 2017)
- DisplayWinner (10:06, 16 November 2017)
- Section C 2018 (10:10, 16 November 2017)
- Allow a player to buy a vowel for 10 points (11:20, 16 November 2017)
- Provide a method for the player to swap 5 random tiles from their hand (11:27, 16 November 2017)
- Ask user to confirm their word choice (15:16, 16 November 2017)
- Allow players to skip and end their turn (09:17, 17 November 2017)
- Deduct points from score if invalid word entered (10:37, 20 November 2017)
- Create a method to list the words available within a given hand (11:06, 20 November 2017)
- Add the ability to set the player names (14:05, 20 November 2017)