Difference between revisions of "MonoGame Tutorials"

From TRCCompSci - AQA Computer Science
Jump to: navigation, search
(Game UI)
 
(51 intermediate revisions by the same user not shown)
Line 1: Line 1:
__NOTOC__
+
MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on  '''[[Section A AL#Fundamentals of programming |THIS]]''' page.
 +
 
=Basic Skills=
 
=Basic Skills=
 
[[Creating A Project]]
 
[[Creating A Project]]
 
[[Drawing Shapes]]
 
  
 
[[Using SpriteFont]]
 
[[Using SpriteFont]]
  
 
[[Drawing Textures]]
 
[[Drawing Textures]]
 +
 +
[[Drawing Shapes]]
  
 
[[Keyboard Input]]
 
[[Keyboard Input]]
  
 
[[Mouse or touch control Input]]
 
[[Mouse or touch control Input]]
 +
 +
[[Audio Playback]]
  
 
[[Video Playback]]
 
[[Video Playback]]
 +
 +
[[Screen Settings]]
 +
 +
[[Audio Settings]]
  
 
[[Animation]]
 
[[Animation]]
Line 19: Line 26:
 
[[Game states]]
 
[[Game states]]
  
 +
[[Using Timers]]
 +
 +
=Player Class Example=
 
[[Creating A Player]]
 
[[Creating A Player]]
  
Line 30: Line 40:
 
[[Basic Per Pixel Collision]]
 
[[Basic Per Pixel Collision]]
  
[[Per Pixel Collision |Advanced Per Pixel Collision]]
+
=Using Tiled Maps=
 +
===Squared.Tiled===
 +
[[setup and map example]]
 +
 
 +
===TiledSharp===
 +
[[using a tmx map in monogame]]
 +
 
 +
===TiledCS===
 +
[[Using TiledCS]]
 +
 
 +
===TiledNet===
 +
[[Using TiledNet]]
 +
 
 +
===TiledLib===
 +
[[Using TiledLib]]
 +
 
 +
=Player Bounds=
 +
[[Player Bounds]]
  
 
=Game UI=
 
=Game UI=
===GeonBit===
+
 
 
[[GeonBit example]]
 
[[GeonBit example]]
  
===Ruminate===
+
[[Ruminate Example]]
 +
 
 +
[[Myra Example]]
  
[[Ruminate Example]]
+
[[Steropes Example]]
 +
 
 +
[[SimpleText UI Example]]
 +
 
 +
=Special Effects=
 +
[[Screen Brightness]]
 +
 
 +
[[Screen Shake]]
  
===EmptyKeys===
+
[[Parallax Scrolling]]
  
[[EmptyKeys Example]]
+
[[Explosions]]
  
===Steropes===
+
[[Field of View / No Mask]]
  
[[Steropes Example]]
+
[[Field of View / Mask]]
  
===SimpleText UI Example===
+
=Networked / Multiplayer=
 +
===LiteNetLib===
  
[[SimpleText UI Example]]
+
[[Setup LiteNetLib]]
  
=Save Game / Check Points=
+
[[Example LiteNetLib]]
[[Creating a game save]]
 
  
=Drawing Tiled Maps=
+
[[RPG LiteNetLib]]
===Squared.Tiled===
 
[[setup and map example]]
 
  
[[drawing a layer]]
+
===Lidgren.Network===
  
[[Get tile texture from map]]
+
[[Lidgren.Network]]
  
===TiledSharp===
+
=Save Game / Check Points=
[[using a tmx map in monogame]]
+
[[Creating a game save]]
  
 
=Related Skills=
 
=Related Skills=

Latest revision as of 09:06, 31 May 2024

MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on THIS page.

Basic Skills

Creating A Project

Using SpriteFont

Drawing Textures

Drawing Shapes

Keyboard Input

Mouse or touch control Input

Audio Playback

Video Playback

Screen Settings

Audio Settings

Animation

Game states

Using Timers

Player Class Example

Creating A Player

Creating An Instance of Your Player

Adding and Processing Player Input

Collision Detection

Rectangle Bounds Collision

Basic Per Pixel Collision

Using Tiled Maps

Squared.Tiled

setup and map example

TiledSharp

using a tmx map in monogame

TiledCS

Using TiledCS

TiledNet

Using TiledNet

TiledLib

Using TiledLib

Player Bounds

Player Bounds

Game UI

GeonBit example

Ruminate Example

Myra Example

Steropes Example

SimpleText UI Example

Special Effects

Screen Brightness

Screen Shake

Parallax Scrolling

Explosions

Field of View / No Mask

Field of View / Mask

Networked / Multiplayer

LiteNetLib

Setup LiteNetLib

Example LiteNetLib

RPG LiteNetLib

Lidgren.Network

Lidgren.Network

Save Game / Check Points

Creating a game save

Related Skills

Generating and using XNB files

Full Tutorials

Bricks

Dino

Monkey Tap

Simple Tower

Simple RPG

Simple Platform

Simple Racer

Simple Beat Em Up

External Resources

External Resources