Difference between revisions of "MonoGame Tutorials"

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==TRC Tutorials==
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MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on  '''[[Section A AL#Fundamentals of programming |THIS]]''' page.
===Full Tutorials===
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[[Bricks]]
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=Basic Skills=
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[[Creating A Project]]
  
[[Dino]]
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[[Using SpriteFont]]
  
[[Monkey Tap]]
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[[Drawing Textures]]
  
[[Simple Tower]]
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[[Drawing Shapes]]
  
[[Simple RPG]]
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[[Keyboard Input]]
  
[[Simple Platform]]
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[[Mouse or touch control Input]]
  
===Basic Skills===
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[[Audio Playback]]
You should start by creating a new project, remember to give it a suitable name and test it runs before you start.
 
  
[[Creating A Player]]
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[[Video Playback]]
  
[[Creating An Instance of Your Player]]
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[[Screen Settings]]
  
[[Adding and Processing Player Input]]
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[[Animation]]
  
[[Mouse or touch control Input]]
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[[Game states]]
  
[[Animate the Player]]
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[[Using Timers]]
  
[[Using SpriteFont]]
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=Player Class Example=
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[[Creating A Player]]
  
[[Game states]]
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[[Creating An Instance of Your Player]]
  
[[Video Playback]]
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[[Adding and Processing Player Input]]
  
===Collision Detection===
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=Collision Detection=
 
[[Rectangle Bounds Collision]]
 
[[Rectangle Bounds Collision]]
  
 
[[Basic Per Pixel Collision]]
 
[[Basic Per Pixel Collision]]
  
[[Per Pixel Collision |Advanced Per Pixel Collision]]
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=Using Tiled Maps=
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===Squared.Tiled===
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[[setup and map example]]
  
===Game UI===
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===TiledSharp===
[[GeonBit example]]
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[[using a tmx map in monogame]]
  
[[GeonBit Class Example]]
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===TiledCS===
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[[Using TiledCS]]
  
[[My Full Example of GeonBit & Classes]]
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===TiledNet===
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[[Using TiledNet]]
  
===Related Skills===
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===TiledLib===
[[Generating and using XNB files]]
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[[Using TiledLib]]
  
==External Tutorials==
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=Player Bounds=
===Beginner===
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[[Player Bounds]]
[https://www.youtube.com/playlist?list=PLcQUM4MNvSeTXMdx9peqnNi7RVzQ3jpRC Youtube MonoGame PlayList]
 
  
[https://www.pluralsight.com/courses/monogame MonoGame on Pluralsight (Sign up for a free trial)]
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=Game UI=
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===GeonBit===
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[[GeonBit example]]
  
[https://www.phstudios.com/monogame-basics-series/ monogame-basics-series]
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===Ruminate===
  
[https://www.youtube.com/playlist?list=PLV27bZtgVIJqoeHrQq6Mt_S1-Fvq_zzGZ Youtube Tutorial Series]
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[[Ruminate Example]]
  
[https://www.youtube.com/playlist?list=PL667AC2BF84D85779 XNA YouTube tutorials from same source as above]
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===Myra===
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[[Myra Example]]
  
===Moderate===
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===Steropes===
[http://gameprogrammingadventures.org/a-summoners-tale-series/ Adventure game tutorial series]
 
  
[https://www.cs.cornell.edu/courses/cs3152/2014sp/materials/programming.php Degree level MonoGame]
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[[Steropes Example]]
  
[https://www.phstudios.com/monogame-advanced-series/ monogame-advanced-series]
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===SimpleText UI Example===
  
===Tower Defence===
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[[SimpleText UI Example]]
[http://xnatd.blogspot.com/2009/02/ok-so-first-part-of-our-tower-defence.html Tutorial 1 : Drawing the level.]
 
  
[http://xnatd.blogspot.com/2009/03/tutorial-2-levels.html Tutorial 2 : Create a Sprite base class.]
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=Special Effects=
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[[Screen Brightness]]
  
[http://xnatd.blogspot.com/2010/09/tutorial-3-enemy-class.html Tutorial 3 : Creating the Enemy class.]
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[[Screen Shake]]
  
[http://xnatd.blogspot.com/2010/09/tutorial-4-waypoints.html Tutorial 4 : Adding way-points and enemy movement.]
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[[Parallax Scrolling]]
  
[http://xnatd.blogspot.com/2010/09/tutorial-5-towers.html Tutorial 5 : Making a base Tower class.]
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[[Explosions]]
  
[http://xnatd.blogspot.com/2010/09/tutorial-6-tower-management.html Tutorial 6 : Tower placement and management.]
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[[Field of View / No Mask]]
  
[http://xnatd.blogspot.com/2010/10/tutorial-7-firepower.html Tutorial 7 : Extending the tower class and adding projectiles.]
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[[Field of View / Mask]]
  
[http://xnatd.blogspot.com/2010/10/tutorial-8-waves-featuring-tower.html Tutorial 8 : Adding a wave of enemies.]
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=Networked / Multiplayer=
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===LiteNetLib===
  
[http://xnatd.blogspot.com/2010/10/tutorial-9-multiple-waves.html Tutorial 9 : Adding multiple waves]
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[[Setup LiteNetLib]]
  
[http://xnatd.blogspot.com/2010/12/tutorial-10-creating-basic-gui.html Tutorial 10 : Creating the GUI (Part 1)]
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[[Example LiteNetLib]]
  
[http://xnatd.blogspot.com/2010/12/tutorial-11-creating-gui-part-2.html Tutorial 11 : Creating the GUI (Part 2)]
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[[RPG LiteNetLib]]
  
[http://xnatd.blogspot.com/2011/01/tutorial-12-adding-new-tower-type.html Tutorial 12 : Adding a New Tower Type]
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===Lidgren.Network===
  
[http://xnatd.blogspot.com/2011/01/tutorial-13-adding-slow-tower.html Tutorial 13 : Adding the Slow Tower]
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[[Lidgren.Network]]
  
[http://xnatd.blogspot.com/2011/01/tutorial-14-polishing-game.html Tutorial 14 : Polishing the Game]
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=Save Game / Check Points=
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[[Creating a game save]]
  
[http://xnatd.blogspot.com/2011/02/tutorial-145-drag-and-drop-towers.html Tutorial 14.5 : Drag and Drop Towers]
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=Related Skills=
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[[Generating and using XNB files]]
  
====Pathfinding Tutorials : ====
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=Full Tutorials=
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[[Bricks]]
  
[http://xnatd.blogspot.com/2011/06/pathfinding-tutorial-part-1.html A* Pathfinding Tutorial : Part 1]
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[[Dino]]
  
[http://xnatd.blogspot.com/2011/08/pathfinding-tutorial-part-2.html A* Pathfinding Tutorial : Part 2]
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[[Monkey Tap]]
  
[http://xnatd.blogspot.com/2011/12/pathfinding-tutorial-part-3.html A* Pathfinding Tutorial : Part 3]
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[[Simple Tower]]
  
===Platformer===
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[[Simple RPG]]
[http://xnafan.net/2013/04/simple-platformer-game-in-xna-tutorial-part-one/ simple platformer game in xna tutorial]
 
  
[https://www.youtube.com/playlist?list=PLE500D63CA505443B XNA Platformer Made Easy (YouTube)]
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[[Simple Platform]]
 
 
===RPG===
 
[https://www.youtube.com/playlist?list=PLHJE4y54mpC5hrlDv8yFHPfrSNhqFoA0h MonoGame RPG Made Easy (YouTube)]
 
 
 
====Tutorial Series====
 
[https://roguesharp.wordpress.com/2014/05/18/tutorial-1-roguelike-map-generation-using-roguesharp-and-monogame/ Tutorial 1 – Map Generation]
 
 
 
[https://roguesharp.wordpress.com/2014/05/24/tutorial-2-roguelike-field-of-view-calculation-using-roguesharp-and-monogame/ Tutorial 2 – Field-of-View Calculation]
 
 
 
[https://roguesharp.wordpress.com/2014/05/30/tutorial-3-roguelike-map-exploration-using-roguesharp-and-monogame/ Tutorial 3 – Exploring the Map]
 
 
 
[https://roguesharp.wordpress.com/2014/06/09/tutorial-4-roguelike-pathfinding-using-roguesharp-and-monogame/ Tutorial 4 – Pathfinding]
 
 
 
[https://roguesharp.wordpress.com/2014/07/13/tutorial-5-creating-a-2d-camera-with-pan-and-zoom-in-monogame/ Tutorial 5 – 2D Camera Setup]
 
 
 
[https://roguesharp.wordpress.com/2014/08/30/tutorial-6-roguelike-combat-using-roguesharp-and-monogame/ Tutorial 6 – Combat]
 
 
 
==Tiled==
 
===Tiled Website and Download===
 
 
 
[http://www.mapeditor.org/ Tiled Map Editor]
 
 
 
===Tutorials for using Tiled===
 
 
 
[http://doc.mapeditor.org/ Offical Tiled Tutorials]
 
 
 
[https://gamedevelopment.tutsplus.com/tutorials/introduction-to-tiled-map-editor-a-platform-agnostic-tool-for-level-maps--gamedev-2838 Tiled Basics]
 
 
 
[https://www.youtube.com/playlist?list=PLpWTFopWU5f3xgvztkivtEcYmocD-Xigt Tiled Youtube Playlist Series]
 
 
 
[http://www.gamefromscratch.com/post/2014/04/15/A-quick-look-at-Tiled-An-open-source-2D-level-editor.aspx Written Version of Above Tutorials]
 
 
 
===Squared.Tiled to Draw Maps===
 
[[setup and map example]]
 
 
 
===TiledSharp to Draw Maps===
 
[[using a tmx map in monogame]]
 
 
 
=Game Resources=
 
==Game Art==
 
===Home Page===
 
[http://opengameart.org/ Open Game Art]
 
 
 
==MonoGame.Extended==
 
===Install Method 1===
 
MonoGame.Extended GitHub, you must have MonoGame installed first, get it from here:
 
 
 
[https://github.com/craftworkgames/MonoGame.Extended Add functions to MonoGame - including Tiled maps]
 
 
 
===Install Method 2===
 
Alternatively, open your game project and click the project tab and select "Manage NuGet Packages". Within the NuGet package manager search for MonoGame.Extended, you will need to install this plus also:
 
 
 
#MonoGame.Extended.Content.Pipeline
 
#MonoGame.Extended.Tiled
 
#MonoGame.Extended.Graphics
 
 
 
These may also require some setup, read the '''readme.txt''' files when the new packages are installed.
 
  
===MonoGame.Extended Resources===
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[[Simple Racer]]
  
[http://community.monogame.net/c/extended MonoGame.Extended Forum]
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[[Simple Beat Em Up]]
  
[http://craftworkgames.github.io/MonoGame.Extended/ MonoGame.Extended Wiki]
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=External Resources=
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[[External Resources]]

Latest revision as of 11:44, 26 May 2024

MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on THIS page.

Basic Skills

Creating A Project

Using SpriteFont

Drawing Textures

Drawing Shapes

Keyboard Input

Mouse or touch control Input

Audio Playback

Video Playback

Screen Settings

Animation

Game states

Using Timers

Player Class Example

Creating A Player

Creating An Instance of Your Player

Adding and Processing Player Input

Collision Detection

Rectangle Bounds Collision

Basic Per Pixel Collision

Using Tiled Maps

Squared.Tiled

setup and map example

TiledSharp

using a tmx map in monogame

TiledCS

Using TiledCS

TiledNet

Using TiledNet

TiledLib

Using TiledLib

Player Bounds

Player Bounds

Game UI

GeonBit

GeonBit example

Ruminate

Ruminate Example

Myra

Myra Example

Steropes

Steropes Example

SimpleText UI Example

SimpleText UI Example

Special Effects

Screen Brightness

Screen Shake

Parallax Scrolling

Explosions

Field of View / No Mask

Field of View / Mask

Networked / Multiplayer

LiteNetLib

Setup LiteNetLib

Example LiteNetLib

RPG LiteNetLib

Lidgren.Network

Lidgren.Network

Save Game / Check Points

Creating a game save

Related Skills

Generating and using XNB files

Full Tutorials

Bricks

Dino

Monkey Tap

Simple Tower

Simple RPG

Simple Platform

Simple Racer

Simple Beat Em Up

External Resources

External Resources