Difference between revisions of "If the player spells a ten or more letter word, they should receive a 200 point bonus"

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(Created page with "<syntax highlight lang = csharp> if (Word.Length > 10) { score = score + 200; } </syntax highlight>")
 
(Syntax prettifying)
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<syntax highlight lang = csharp>
+
Find the GetScoreForWord method. The for loop will calculate the score for the word played, the if statement adds any bonus points.
if (Word.Length > 10)
+
 
{
+
<syntaxhighlight lang = csharp>
 +
private static int GetScoreForWord(string Word, Dictionary<char, int> TileDictionary) {
 +
    int Score = 0;
 +
   
 +
    for (int Count = 0; Count < Word.Length; Count++) {
 +
        Score = Score + TileDictionary[Word[Count]];
 +
    }
 +
 
 +
    if (Word.Length > 7) {
 +
        Score = Score + 20;
 +
    } else if (Word.Length > 5) {
 +
        Score = Score + 5;
 +
    }
 +
 
 +
    return Score;
 +
}
 +
</syntaxhighlight>
 +
 
 +
Change the if statement by adding a new condition, and change the current >7 condition to an else if instead. See below:
 +
 
 +
<syntaxhighlight lang = csharp>
 +
if (Word.Length > 10)
 
   score = score + 200;
 
   score = score + 200;
}
+
else if (Word.Length > 7)
</syntax highlight>
+
  Score = Score + 20;
 +
else if (Word.Length > 5)
 +
  Score = Score + 5;
 +
</syntaxhighlight>

Latest revision as of 18:45, 14 November 2017

Find the GetScoreForWord method. The for loop will calculate the score for the word played, the if statement adds any bonus points.

private static int GetScoreForWord(string Word, Dictionary<char, int> TileDictionary) {
    int Score = 0;
    
    for (int Count = 0; Count < Word.Length; Count++) {
        Score = Score + TileDictionary[Word[Count]];
    }

    if (Word.Length > 7) {
        Score = Score + 20;
    } else if (Word.Length > 5) {
        Score = Score + 5;
    }
   
    return Score;
}

Change the if statement by adding a new condition, and change the current >7 condition to an else if instead. See below:

if (Word.Length > 10) 
  score = score + 200;
else if (Word.Length > 7)
  Score = Score + 20;
else if (Word.Length > 5)
  Score = Score + 5;