Difference between revisions of "Using TiledNet"

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Line 4: Line 4:
 
# Search online for TiledNet & Install
 
# Search online for TiledNet & Install
 
# In the Game1.cs of your project add: <syntaxhighlight lang=csharp>using Tiled;</syntaxhighlight>
 
# In the Game1.cs of your project add: <syntaxhighlight lang=csharp>using Tiled;</syntaxhighlight>
 +
=Pro's=
 +
* Can Load & SAVE the map
 +
 +
=Con's=
 +
* Archived project
  
 
=Documentation=
 
=Documentation=
 
https://github.com/napen123/Tiled.Net
 
https://github.com/napen123/Tiled.Net

Revision as of 10:37, 13 February 2024

Install TiledNet

The easiest method is to create your MonoGame project then:

  1. Click on project & select Nuget Package Manager
  2. Search online for TiledNet & Install
  3. In the Game1.cs of your project add:
    using Tiled;
    

Pro's

  • Can Load & SAVE the map

Con's

  • Archived project

Documentation

https://github.com/napen123/Tiled.Net