Difference between revisions of "Repetition - 2017"

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(Created page with "Repeats a section of code until a set of parameters are met (or one parameter).<br /> From Warren; Line 16: <syntaxhighlight lang="csharp"> for (int r = 0; r < RabbitCo...")
 
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
Repeats a section of code until a set of parameters are met (or one parameter).<br />
+
Repeats a section of code until a set of parameters are met (or one parameter).
 +
 
 +
==For Loop==
 +
the for loop will run a given number of times (often called definite):
 +
 
 
From Warren; Line 16:
 
From Warren; Line 16:
 
<syntaxhighlight lang="csharp">  
 
<syntaxhighlight lang="csharp">  
Line 7: Line 11:
 
       }
 
       }
 
</syntaxhighlight> <br />
 
</syntaxhighlight> <br />
The for loop creates a new entry in the Rabbits array, using the Rabbit class, until the variable r reaches the RabbitCount variable.<br />
+
The for loop creates a new entry in the Rabbits array, using the Rabbit class, until the variable r reaches the RabbitCount variable.<br /><br />
 +
 
 +
From Simulation; Line 88:
 +
<syntaxhighlight lang="csharp">
 +
for (int x = 0; x < LandscapeSize; x++)
 +
      {
 +
        for (int y = 0; y < LandscapeSize; y++)
 +
        {
 +
          if (Landscape[x, y].Warren != null)
 +
          {
 +
            if (ShowDetail)
 +
            {
 +
              Console.WriteLine("Warren at (" + x + "," + y + "):");
 +
              Console.Write("  Period Start: ");
 +
              Landscape[x, y].Warren.Inspect();
 +
            }
 +
            if (FoxCount > 0)
 +
            {
 +
              FoxesEatRabbitsInWarren(x, y);
 +
            }
 +
            if (Landscape[x, y].Warren.NeedToCreateNewWarren())
 +
            {
 +
              CreateNewWarren();
 +
            }
 +
            Landscape[x, y].Warren.AdvanceGeneration(ShowDetail);
 +
            if (ShowDetail)
 +
            {
 +
              Console.Write("  Period End: ");
 +
              Landscape[x, y].Warren.Inspect();
 +
              Console.ReadKey();
 +
            }
 +
            if (Landscape[x, y].Warren.WarrenHasDiedOut())
 +
            {
 +
              Landscape[x, y].Warren = null;
 +
              WarrenCount--;
 +
            }
 +
          }
 +
        }
 +
      }
 +
</syntaxhighlight><br />
 +
This loop creates a set of y values for every x value to create a 'square' of values in a multi-dimensional array.
 +
 
 +
==While Loop==
 +
A while loop will check the condition first, so may never run but also you don't know when it will stop.
 +
 
 +
<syntaxhighlight lang="csharp">
 +
private void CompressRabbitList(int DeathCount)
 +
    {
 +
      if (DeathCount > 0)
 +
      {
 +
        int ShiftTo = 0;
 +
        int ShiftFrom = 0;
 +
        while (ShiftTo < RabbitCount - DeathCount)
 +
        {
 +
          while (Rabbits[ShiftFrom] == null)
 +
          {
 +
            ShiftFrom++;
 +
          }
 +
          if (ShiftTo != ShiftFrom)
 +
          {
 +
            Rabbits[ShiftTo] = Rabbits[ShiftFrom];
 +
          }
 +
          ShiftTo++;
 +
          ShiftFrom++;
 +
        }
 +
        RabbitCount = RabbitCount - DeathCount;
 +
      }
 +
    }
 +
</syntaxhighlight>
 +
 
 +
==Do While Loop==
 +
This will always run once, and then check the condition to see if it should continue
 +
 
 +
<syntaxhighlight lang="csharp">
 +
do
 +
{
 +
    Mate = Rnd.Next(0, RabbitCount);
 +
}
 +
while ((Mate == r) || (Rabbits[Mate].IsFemale()));
 +
</syntaxhighlight>

Latest revision as of 07:27, 26 May 2017

Repeats a section of code until a set of parameters are met (or one parameter).

For Loop

the for loop will run a given number of times (often called definite):

From Warren; Line 16:

 
      for (int r = 0; r < RabbitCount; r++)
      {
        Rabbits[r] = new Rabbit(Variability);
      }


The for loop creates a new entry in the Rabbits array, using the Rabbit class, until the variable r reaches the RabbitCount variable.

From Simulation; Line 88:

for (int x = 0; x < LandscapeSize; x++)
      {
        for (int y = 0; y < LandscapeSize; y++)
        {
          if (Landscape[x, y].Warren != null)
          {
            if (ShowDetail)
            {
              Console.WriteLine("Warren at (" + x + "," + y + "):");
              Console.Write("  Period Start: ");
              Landscape[x, y].Warren.Inspect();
            }
            if (FoxCount > 0)
            {
              FoxesEatRabbitsInWarren(x, y);
            }
            if (Landscape[x, y].Warren.NeedToCreateNewWarren())
            {
              CreateNewWarren();
            }
            Landscape[x, y].Warren.AdvanceGeneration(ShowDetail);
            if (ShowDetail)
            {
              Console.Write("  Period End: ");
              Landscape[x, y].Warren.Inspect();
              Console.ReadKey();
            }
            if (Landscape[x, y].Warren.WarrenHasDiedOut())
            {
              Landscape[x, y].Warren = null;
              WarrenCount--;
            }
          }
        }
      }


This loop creates a set of y values for every x value to create a 'square' of values in a multi-dimensional array.

While Loop

A while loop will check the condition first, so may never run but also you don't know when it will stop.

private void CompressRabbitList(int DeathCount)
    {
      if (DeathCount > 0)
      {
        int ShiftTo = 0;
        int ShiftFrom = 0;
        while (ShiftTo < RabbitCount - DeathCount)
        {
          while (Rabbits[ShiftFrom] == null)
          {
            ShiftFrom++;
          }
          if (ShiftTo != ShiftFrom)
          {
            Rabbits[ShiftTo] = Rabbits[ShiftFrom];
          }
          ShiftTo++;
          ShiftFrom++;
        }
        RabbitCount = RabbitCount - DeathCount;
      }
    }

Do While Loop

This will always run once, and then check the condition to see if it should continue

do
{
     Mate = Rnd.Next(0, RabbitCount);
} 
while ((Mate == r) || (Rabbits[Mate].IsFemale()));