Difference between revisions of "Polymorphism"

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(Example)
(Example)
Line 4: Line 4:
 
<syntaxhighlight lang="csharp">  
 
<syntaxhighlight lang="csharp">  
 
Class Mammal{
 
Class Mammal{
 +
 
   private enum hairColour{
 
   private enum hairColour{
 
       White,
 
       White,
Line 10: Line 11:
 
       Other
 
       Other
 
   };
 
   };
 +
 
   public Mammal(){ //Class Constructor
 
   public Mammal(){ //Class Constructor
 
       //some code to run when a new instance of the class is created
 
       //some code to run when a new instance of the class is created
 
   }
 
   }
 +
 
   public override void Move(){
 
   public override void Move(){
 
       //Walk code
 
       //Walk code
 
   }
 
   }
 +
 
   public enum HairColour{
 
   public enum HairColour{
 
       get{ return hairColour; }
 
       get{ return hairColour; }

Revision as of 21:10, 6 June 2018

If you use a class to define a sub class, the sub class will inherit all of the data items and methods defined within the base class. The sub class could however override the inherited version and replace it with the sub classes own version.

Example

 
Class Mammal{

   private enum hairColour{
      White,
      Black,
      Brown,
      Other
   };

   public Mammal(){ //Class Constructor
      //some code to run when a new instance of the class is created
   }

   public override void Move(){
      //Walk code
   }

   public enum HairColour{
      get{ return hairColour; }
      set{ hairColour = value; }
   }
}


However a Blue Whale is a sub class of Mammal, it will also need to have a Move method. However a Blue Whale obviously can't walk like most over mammals, so its move method will have code to make it swim. A bat is also a mammal, it can crawl (close enough to walk) but will also need to have code to allow it to fly.