Difference between revisions of "How would you increase the maximum size of a players hand"
Line 6: | Line 6: | ||
Dictionary<Char, int> TileDictionary = new Dictionary<char, int>(); | Dictionary<Char, int> TileDictionary = new Dictionary<char, int>(); | ||
int MaxHandSize = 20; | int MaxHandSize = 20; | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | For example you could change it to 25: | ||
+ | |||
+ | <syntaxhighlight lang="C#"> | ||
+ | static void Main(string[] args) | ||
+ | { | ||
+ | List<String> AllowedWords = new List<string>(); | ||
+ | Dictionary<Char, int> TileDictionary = new Dictionary<char, int>(); | ||
+ | int MaxHandSize = 25; | ||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 13:33, 14 November 2017
You would increase the value for the integer MaxHandSize.
static void Main(string[] args)
{
List<String> AllowedWords = new List<string>();
Dictionary<Char, int> TileDictionary = new Dictionary<char, int>();
int MaxHandSize = 20;
For example you could change it to 25:
static void Main(string[] args)
{
List<String> AllowedWords = new List<string>();
Dictionary<Char, int> TileDictionary = new Dictionary<char, int>();
int MaxHandSize = 25;