Difference between revisions of "Add the ability to set the player names"

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(Created page with "Somewhere near the top of HaveTurn, while you're declaring variables, you'll want to add the following code: // something here... Console.WriteLine("Player One, input your na...")
 
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Somewhere near the top of HaveTurn, while you're declaring variables, you'll want to add the following code:
 
Somewhere near the top of HaveTurn, while you're declaring variables, you'll want to add the following code:
  
 +
<syntaxhighlight lang=Csharp>
 
// something here...
 
// something here...
 
Console.WriteLine("Player One, input your name:");
 
Console.WriteLine("Player One, input your name:");
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             string PlayerTwoName = Convert.ToString(Console.ReadLine());
 
             string PlayerTwoName = Convert.ToString(Console.ReadLine());
 
// something here...
 
// something here...
 +
</syntaxhighlight>

Revision as of 11:21, 20 November 2017

Somewhere near the top of HaveTurn, while you're declaring variables, you'll want to add the following code:

// something here...
Console.WriteLine("Player One, input your name:");
            string PlayerOneName = Convert.ToString(Console.ReadLine());
            Console.WriteLine("Player Two, input you name:");
            string PlayerTwoName = Convert.ToString(Console.ReadLine());
// something here...