Difference between revisions of "Add the ability to set the player names"
Line 3: | Line 3: | ||
<syntaxhighlight lang=Csharp> | <syntaxhighlight lang=Csharp> | ||
// something here... | // something here... | ||
− | Console.WriteLine("Player One, input your name:"); | + | Console.WriteLine("Player One, input your name:"); |
string PlayerOneName = Convert.ToString(Console.ReadLine()); | string PlayerOneName = Convert.ToString(Console.ReadLine()); | ||
Console.WriteLine("Player Two, input you name:"); | Console.WriteLine("Player Two, input you name:"); |
Revision as of 11:21, 20 November 2017
Somewhere near the top of HaveTurn, while you're declaring variables, you'll want to add the following code:
// something here...
Console.WriteLine("Player One, input your name:");
string PlayerOneName = Convert.ToString(Console.ReadLine());
Console.WriteLine("Player Two, input you name:");
string PlayerTwoName = Convert.ToString(Console.ReadLine());
// something here...