Difference between revisions of "Using Game Time"
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Revision as of 08:26, 5 July 2018
Create a Clock
Pygame has built in functions for game time, you can easily create a clock as below:
# Create Pygame clock object.
clock = pygame.time.Clock()
# Desired framerate in frames per second. Try out other values.
FPS = 30
# How many seconds the "game" is played.
playtime = 0.0
FPS is just a variable to specify the frame rate required, playtime will just record the amount of time passed since the game started.
Updating Clock & Time
In the game loop of your program add the following:
# Do not go faster than this framerate.
milliseconds = clock.tick(FPS)
playtime += milliseconds / 1000.0
This code will update the playtime and also control the frame rate of the game.
Displaying Frame Rate & Time
The code below will set the game caption to display the current time and frame rate information. You could alternative just blit this to the screen instead:
text = "FPS: {0:.2f} Playtime: {1:.2f}".format(clock.get_fps(), playtime)
pygame.display.set_caption(text)