Difference between revisions of "FillHandWithTiles"
RareMeme1337 (talk | contribs) (Created page with " == Creating FillHandWithTiles == private static void FillHandWithTiles(ref QueueOfTiles TileQueue, ref string PlayerTiles, int MaxHandSize) { while (PlayerTiles.Length <...") |
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Revision as of 12:00, 14 November 2017
Creating FillHandWithTiles
private static void FillHandWithTiles(ref QueueOfTiles TileQueue, ref string PlayerTiles, int MaxHandSize) { while (PlayerTiles.Length <= MaxHandSize) { PlayerTiles = PlayerTiles + TileQueue.Remove(); TileQueue.Add(); } }
To break down the code, firstly a method is written called FillHandWithTiles, then it asks for conditions, PlayerTitles length is equal or less than the maximum hand size, if so, the remove a tile from the queue then add on that the player's hand tile that they removed from the queue.