Recent changes

Jump to: navigation, search

Track the most recent changes to the wiki on this page.

Recent changes options
Legend:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes
Below are the changes since 15 May 2024, 05:26 (up to 50 shown). (Reset date selection)
Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide registered users | Hide anonymous users | Hide my edits | Hide bots | Hide minor edits
Show new changes starting from 04:00, 29 May 2024
   

26 May 2024

N    11:49  Screen Settings‎ (diff | hist) . . (+603). . Admin (talk | contribs) (Created page with "=Fullscreen= It is very easy to turn on fullscreen in monogame: _graphics.IsFullScreen = true; _graphics.ApplyChanges(); Obviously it is also easy to turn off: _graphic...")
     11:44  MonoGame Tutorials‎‎ (2 changes | history) . . (+41). . [Admin‎ (2×)]
      11:44 (cur | prev) . . (+21). . Admin (talk | contribs) (Basic Skills)
      11:18 (cur | prev) . . (+20). . Admin (talk | contribs) (Basic Skills)
N    11:38  Audio Playback‎‎ (3 changes | history) . . (+1,153). . [Admin‎ (3×)]
      11:38 (cur | prev) . . (+221). . Admin (talk | contribs) (Sound Effects)
      11:32 (cur | prev) . . (+496). . Admin (talk | contribs)
N     11:22 (cur | prev) . . (+436). . Admin (talk | contribs) (Created page with "=Sound Effects= You will need to declare a SoundEffect: SoundEffect effect; In LoadContent you can then load in your sound effect: effect = Content.Load<SoundEffect>("MyS...")

24 May 2024

     15:04  MonoGame Tutorials‎‎ (7 changes | history) . . (+38). . [Admin‎ (7×)]
      15:04 (cur | prev) . . (+37). . Admin (talk | contribs) (Undo revision 8908 by Admin (talk)) (Tag: Undo)
      14:59 (cur | prev) . . (-2). . Admin (talk | contribs)
      14:59 (cur | prev) . . (-10). . Admin (talk | contribs)
      14:56 (cur | prev) . . (-37). . Admin (talk | contribs) (Full Tutorials)
      14:16 (cur | prev) . . (+23). . Admin (talk | contribs) (Special Effects)
      13:49 (cur | prev) . . (+29). . Admin (talk | contribs) (Special Effects)
      13:02 (cur | prev) . . (-2). . Admin (talk | contribs) (Player Class Example)
     14:58  (Deletion log). . [Admin‎ (2×)]
      14:58 . . Admin (talk | contribs) restored page Simple RPG (51 revisions) ‎
      14:57 . . Admin (talk | contribs) deleted page Simple RPG(content was: "This tutorial will create a Tiled map based RPG game, which uses a collision layer within your map to control where the player can go. It wi...", and the only contributor was "Admin" (talk))
N    14:55  Screen Brightness‎‎ (3 changes | history) . . (+2,065). . [Admin‎ (3×)]
      14:55 (cur | prev) . . (+2). . Admin (talk | contribs) (Logic to change brightnessValue)
      14:55 (cur | prev) . . (+169). . Admin (talk | contribs) (Logic to change brightnessValue)
N     14:32 (cur | prev) . . (+1,894). . Admin (talk | contribs) (Created page with "MonoGame doesn't contain a built in method to set the brightness of the screen. However this can be created by drawing a black rectangle over the top of the screen and adjust...")
     14:55  (Upload log). . [Admin‎ (4×)]
      14:55 . . Admin (talk | contribs) uploaded File:Brightness low.png
      14:54 . . Admin (talk | contribs) uploaded File:Brightness half.png
      14:03 . . Admin (talk | contribs) uploaded File:Field of View With Mask.png
      14:00 . . Admin (talk | contribs) uploaded File:Field of View No Mask.png
     14:06  Field of View / Mask‎‎ (3 changes | history) . . (+130). . [Admin‎ (3×)]
      14:06 (cur | prev) . . (-13). . Admin (talk | contribs) (Mask XNB)
      14:05 (cur | prev) . . (+13). . Admin (talk | contribs) (Original Source)
      14:04 (cur | prev) . . (+130). . Admin (talk | contribs)
N    14:01  Field of View / No Mask‎‎ (3 changes | history) . . (+3,136). . [Admin‎ (3×)]
      14:01 (cur | prev) . . (-6). . Admin (talk | contribs)
      14:00 (cur | prev) . . (+78). . Admin (talk | contribs)
N     13:57 (cur | prev) . . (+3,064). . Admin (talk | contribs) (Created page with "You can create a field of view by checking the distance between the tile to draw and the player. This might involve editing the code for you map drawing library. =Squared.Til...")
     13:18  Using TiledCS‎ (diff | hist) . . (+62). . Admin (talk | contribs) (Con's)
     13:16  Using TiledNet‎ (diff | hist) . . (+76). . Admin (talk | contribs) (Con's)
     13:15  Using TiledLib‎ (diff | hist) . . (+83). . Admin (talk | contribs)
     13:10  Rectangle Bounds Collision‎‎ (5 changes | history) . . (+45). . [Admin‎ (5×)]
      13:10 (cur | prev) . . (+45). . Admin (talk | contribs) (Checking if they overlap)
      13:09 (cur | prev) . . (-73). . Admin (talk | contribs) (Checking if they overlap)
      13:08 (cur | prev) . . (+116). . Admin (talk | contribs) (Checking if they overlap)
      13:05 (cur | prev) . . (-44). . Admin (talk | contribs) (Checking if they overlap)
      13:04 (cur | prev) . . (+1). . Admin (talk | contribs) (Create Player Rectangle)
     08:15  Creating A Project‎ (diff | hist) . . (+373). . Admin (talk | contribs)

20 May 2024

N    10:07  Split a string‎‎ (3 changes | history) . . (+722). . [Admin‎ (3×)]
      10:07 (cur | prev) . . (0). . Admin (talk | contribs)
      10:07 (cur | prev) . . (+356). . Admin (talk | contribs)
N     10:05 (cur | prev) . . (+366). . Admin (talk | contribs) (Created page with "You can take a string and split it using a separating character: <syntaxhighlight lang=csharp line> Console.WriteLine("Comma separated strings"); // String of Vowels string v...")
N    09:04  Data Type Conversions‎ (diff | hist) . . (+907). . Admin (talk | contribs) (Created page with "Data types in C# are very strict, and you will need to convert the data type when required. ==Convert== For example if you wanted to read in an integer from the keyboard, you...")
     08:57  Section B‎‎ (2 changes | history) . . (+47). . [Admin‎ (2×)]
      08:57 (cur | prev) . . (+10). . Admin (talk | contribs)
      08:53 (cur | prev) . . (+37). . Admin (talk | contribs) (Common Skills)