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Showing below up to 500 results in range #51 to #550.

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  1. 2021 - Hexgrid
  2. 2021 - LESSPiece
  3. 2021 - PBDSPiece
  4. 2021 - Piece
  5. 2021 - Player
  6. 2021 - Private vs Protected
  7. 2021 - Program
  8. 2021 - Reflection
  9. 2021 - Static
  10. 2021 - Tile
  11. 2021 - Virtual and Override
  12. 2021 = Virtual and Override
  13. 2021 A Level
  14. 2022 - Add a joker card
  15. 2022 - Add a retrieve card
  16. 2022 - Allow the player to choose either a random lock or a specific lock number
  17. 2022 - Allow the player to create a new lock
  18. 2022 - Card
  19. 2022 - CardCollection
  20. 2022 - Challenge
  21. 2022 - DifficultyCard
  22. 2022 - Implement a count of the cards remaining in the deck
  23. 2022 - Lock
  24. 2022 - No error message is displayed if the user attempts to play two consecutive cards of the same tool type
  25. 2022 - Program
  26. 2022 - There is a load game feature but no way of saving a game
  27. 2022 - ToolCard
  28. 2022 - When you start the game it automatically loads a saved game, adapt it to ask which game to load
  29. 2022 - You cause an exception if you enter a card number out of the range 1-5
  30. 2022 A Level
  31. 2022 Advanced Information Paper 2
  32. 2022 New Spec
  33. 2022 Paper 1 Revision Quiz
  34. 2023 A Level
  35. 2023 New Spec
  36. AQA - Comp Sci - A Level - Paper 1
  37. AQA - Comp Sci - A Level - Paper 2
  38. ASCII
  39. AS 2017 CSharp Skeleton Code
  40. AS 2019 DameMovement
  41. AS 2019 DisplayErrorMessages
  42. AS 2019 DisplayNoOfMoves
  43. AS 2019 DisplayNoOfMovesByLiz
  44. AS 2019 RandomPlayerStarts
  45. AS 2019 Re-enter Filename if incorrect
  46. AS 2019 SaveGame
  47. AS 2019 TakePiece
  48. AS 2019 go back and select a different piece
  49. AS Sample Question
  50. A Level Sample Question
  51. A fox moves in a random direction if they haven't eaten enough food that turn
  52. A predator for foxes - eagles
  53. Abstract - Virtual - Static
  54. Abstract - Virtual - Static - 2017
  55. Abstract Data Structures
  56. Abstraction - Automation
  57. Accessing each character of a string
  58. Adapt the Use method to switch the torch on and off
  59. Add
  60. AddEndOfTurnTiles
  61. Add a Drop command to drop an item in the inventory
  62. Add a Help command to display a list of possible commands
  63. Add a command to Drink (you start with a flask in the items)
  64. Add a command to Eat (you start with an apple in the items)
  65. Add a command to Save to a new gme file
  66. Add a feature to randomly scatter rocks over the field
  67. Add a way for a disease to kill rabbits in warrens
  68. Add an option on the menu to find the largest warren
  69. Add code to have Severe Flood in SimulateAutumn
  70. Add data into a model in Django
  71. Add the ability to set the player names
  72. Add the code to allow foxes to have a gender
  73. Add the code to use an item as a weapon(truncheon has status of weapon)
  74. Add to the examine method the ability to examine the room, ie to repeat the description and items
  75. Adding and Processing Player Input
  76. Addition
  77. Advanced Information Revision Notes
  78. Aggregation & Composition
  79. Aggregation - 2017
  80. Alert the User if aqawords.txt File is Missing
  81. Algorithms
  82. Allow a player to buy a vowel for 10 points
  83. Allow players to add new words to the game
  84. Allow players to choose the filename for LoadAllowedWords
  85. Allow players to save the new AllowedWords back into aqawords.txt
  86. Allow players to skip and end their turn
  87. Allow the capacity of a warren to vary, some warrens may be smaller and other may be larger
  88. Allow users to check the word before they play the word
  89. Alter & Drop
  90. Animal
  91. Animation
  92. Array Downsides extended
  93. Arrays
  94. Arrays - 2017
  95. Ask user to confirm their word choice
  96. Assembly Language
  97. Assembly Language Check for ODD / EVEN
  98. Assembly Language DO WHILE
  99. Assembly Language Division
  100. Assembly Language FOR
  101. Assembly Language IF
  102. Assembly Language IF ELSE
  103. Assembly Language Logical Shift
  104. Assembly Language Multiplication
  105. Assembly Language Twos Complement
  106. Assembly Language WHILE
  107. Asymmetry of Power
  108. Asymmetry of Power - BE
  109. BCS Code of Conduct
  110. BNF - Syntax Diagrams
  111. Basic Per Pixel Collision
  112. Basic pygame template
  113. Big Data
  114. Binary Files
  115. Binary Search
  116. Bitmap Graphics
  117. Bits Bytes etc
  118. Bonus points at end of game for longest and highest scored words
  119. Boolean Algebra
  120. Boolean Equations & Circuits
  121. Bricks
  122. BritishEsports
  123. Bubble Sort
  124. C
  125. C++ Basics
  126. C++ Creating & Drawing a Map
  127. C++ Creating A Project
  128. C++ Drawing to the screen
  129. C++ Input & Movement
  130. C++ Syntax
  131. CSharp Skeleton Code
  132. CSharp to Pseudo Code
  133. Caesar / Substitution Cipher
  134. Challenges facing legislators in the digital age
  135. Challenges facing legislators in the digital age - BE
  136. CheckWordIsInTiles
  137. CheckWordIsValid
  138. CheckWordIsValid uses a linear search, program a binary search instead
  139. Class Definitions
  140. Classification of Programming Languages
  141. Classification of Software
  142. Client / Server Databases
  143. Client Server / Peer to Peer
  144. Client Server Model
  145. Collisions
  146. Communication Methods
  147. Comparing Algorithms - Big O
  148. Composition - 2017
  149. Compression
  150. Computational Thinking
  151. Computer Architecture
  152. Computer Misuse Act
  153. Computer Networks
  154. Connected warrens - tunnels
  155. Connecting MySQL to Flask Web App
  156. Connecting sqlite to Flask Web App
  157. Consequences of uses of computing
  158. Constants - 2017
  159. Constants - 2018
  160. Constants - Variables - Data Types
  161. Constraints for number of animals placed (when option two is selected)
  162. Constructors - 2017
  163. Contribution Scores
  164. Conversions
  165. Conversions - Python
  166. Copyright, Designs and Patent Act
  167. Copyright vs Copyleft
  168. CountPlants - AS 2017
  169. Count the number of player instructions
  170. CreateNewField - AS 2017
  171. CreateTileDirectory
  172. Create DB & Table Queries
  173. Create a giant warren which allows 200 rabbits
  174. Create a method to dump the data to the screen
  175. Create a method to list the words available within a given hand
  176. Create a python project in Visual Studio
  177. Create a sign up page in Django
  178. Create account edit page in Django
  179. Create sqlite connection
  180. Create table with sqlite
  181. Creating A DIY Interface
  182. Creating A Player
  183. Creating A Project
  184. Creating An Instance of Your Player
  185. Creating a Django Web App
  186. Creating a Flask Web App
  187. Creating a Model in Django
  188. Creating a Window - Tkinter
  189. Creating a game save
  190. Creating a virtual environment in Visual Studio
  191. Creating the Home page in Django
  192. DHCP
  193. DRM
  194. Data Protection Act
  195. Data Structures
  196. Data in the Digital Age
  197. Database Normalisation
  198. De Morgan's Law
  199. Deduct points from score if invalid word entered
  200. Delete Queries
  201. Delete data from a model in Django
  202. Dictionaries
  203. Dino
  204. DisplayMenu
  205. DisplayTileValues
  206. DisplayTilesInHand
  207. DisplayWinner
  208. Display - AS 2017
  209. Display a message when a cell with no fox is selected for fox inspection...Adding a loop too
  210. Display a message when a cell with no warren is selected for warren inspection...Adding a loop too
  211. Display data from a model in django
  212. Display list of words (valid and invalid) used by each player at the end of the game
  213. Display the highest scored word by each player at the end of the game
  214. Django in PythonAnywhere
  215. Django management program
  216. Drawing Shapes
  217. Drawing Textures
  218. Drawing a Tiled Map
  219. Drawing images
  220. Drawing shapes
  221. Drawing text
  222. Dynamic vs Static
  223. EU Digital Single Market
  224. Editing data into a model in Django
  225. Encapsulation
  226. Encapsulation - 2017
  227. Encryption
  228. Enforce login required for page
  229. Enforcing unique model entries
  230. Entity Relationship Diagrams
  231. Enum in PyGame
  232. Error Correction
  233. Example LiteNetLib
  234. Exception Handling - Python
  235. Explosions
  236. External Resources
  237. Fetch Decode Execute Cycle
  238. Field of View / Mask
  239. File Handling - Python
  240. FillHandWithTiles
  241. Finite State Machines
  242. Fixed Point Numbers
  243. Flashing messages in Flask App
  244. Flip Flops
  245. Floating Point Numbers - Yr 2 Only
  246. Fox (Sub Class of Animal)
  247. Free Software Foundation
  248. Freedom of Information Act
  249. Functions/Procedures Understanding
  250. Functions - 2017
  251. Fundamentals of communication and networking
  252. Fundamentals of computer organisation and architecture
  253. Fundamentals of computer systems
  254. Fundamentals of data representation
  255. Fundamentals of databases
  256. Fundamentals of functional programming
  257. Game Save with Shelve
  258. Game states
  259. Generating Random Numbers
  260. Generating and using XNB files
  261. GeonBit Class Example
  262. GeonBit example
  263. GetChoice
  264. GetHowLongToRun - AS 2017
  265. GetNewTileChoice
  266. GetScoreForWord
  267. GetStartingHand
  268. Get tile texture from map
  269. Getting the ASCII value of a character
  270. Global & Parameter Passing - Python
  271. Graph Traversals
  272. Graphs
  273. Half Adder / Full Adder
  274. Handling Exceptions
  275. Hardware
  276. Hashing
  277. HaveTurn
  278. HelloWorld - Python
  279. Hello World
  280. High score table feature
  281. How would you increase the maximum size of a players hand
  282. IP6 vs IP4
  283. IP Addressing Topics
  284. If a fox eats more food than it needs its reproduction rate/coefficient increases
  285. If a player enters a number not in the options it is treated as a word
  286. If a player presses enter without typing a word it is an invalid move
  287. If a rabbit is contained within a warren, create a den class for foxes
  288. If the player spells a ten or more letter word, they should receive a 200 point bonus
  289. Images in models and uploading images
  290. Implement a way to display your inventory
  291. Implementing weather changes that affect animals
  292. Improve change item status method, you can replace but not remove just a single word from the status
  293. In InitialiseField the question to load an existing file only accepts Y and not y
  294. In queue class definition, make use of the IsEmpty method in Show method
  295. Inheritance
  296. Inheritance - 2017
  297. Inheritance Diagrams
  298. InitialiseField - AS 2017
  299. Insert Queries
  300. Insert Update Delete sqlite queries
  301. Installing MonoDevelop
  302. Installing MonoGame
  303. Installing Visual Studio
  304. Installing pygame
  305. Instantiation
  306. Instantiation - 2017
  307. Instructions
  308. Internet Security
  309. Interrupts
  310. Intractable Problems
  311. Introduction
  312. Inventory based on size of items
  313. IsEmpty
  314. Issues of Scale
  315. Issues of Scale - BE
  316. Iteration - Python
  317. Keyboard Input
  318. Keyboard input
  319. Learning languages
  320. Libraries
  321. Lidgren.Network
  322. Lighting Effects
  323. Limit the number of items that can be held in the inventory
  324. Linear Search
  325. Linked Lists - Lists
  326. Linux Foundation
  327. LoadAllowedWords
  328. Location
  329. Logic Gates
  330. Login and Logout in a Flask App
  331. Love - Animation
  332. Love - Bomberman Concept
  333. Love - Creating a Map
  334. Love - Drawing an Image
  335. Love - Drawing shapes
  336. Love - GUI
  337. Love - Lemmings Movement
  338. Love - Moving an object
  339. Love - Using a TMX Map
  340. Love Game Engine
  341. Lua
  342. Main - AS 2017
  343. Main Section
  344. Main Section 2018
  345. Make the letters K V X Y Z Q 4 points instead of the current 3
  346. Make the probability of a rabbit dying increase with age, ie extra 5% per term
  347. Maths Functions - Python
  348. Maths and concepts
  349. Maths for Regular Expressions
  350. Merge Sort
  351. Modular Division
  352. Monkey Tap
  353. MonoGame Tutorials
  354. Mouse input
  355. Mouse or touch control Input
  356. Moving shapes
  357. Multiplication
  358. MySql Database
  359. My Full Example of GeonBit & Classes
  360. Myra Example
  361. Negative Numbers
  362. Network Address Translation
  363. Network Topology
  364. Number Systems / Number Bases
  365. OOP Design Principles
  366. Object Orientated Programming
  367. Open Source Initiative
  368. Operating Systems
  369. Operators
  370. PGU Interface
  371. PHP
  372. PHP Arrays
  373. PHP Basics
  374. PHP Functions
  375. PHP MySQL
  376. PHP Session
  377. PHP Setup
  378. PHP filters
  379. PHP more forms
  380. Parallax Scrolling
  381. Parameter Passing - 2017
  382. Parameters - Global Variables
  383. Parts of a Flask Web App
  384. Passing an integer through the url to make a product page
  385. Passing an integer via URL in Flask App
  386. Pervasive Surveillance
  387. Pico 8
  388. PlayGame
  389. Player Bounds
  390. Playing Video
  391. Politeness of a number
  392. Polymorphism
  393. Polymorphism - 2017
  394. Port Forwarding
  395. Practical Obscurity / Right to be Forgotten
  396. Private - Protected - Public
  397. Private - Public IP Addresses
  398. Processor Fundamentals
  399. Processor Performance
  400. Programming Language Translators
  401. Programming Paradigms
  402. Project Analysis
  403. Project Design
  404. Project Evaluation
  405. Project Implementation
  406. Project Main Page
  407. Project Testing
  408. Provide a method for the player to swap 5 random tiles from their hand
  409. Provide a method for the player to swap their entire hand
  410. Pseudo Code
  411. PyGame Platform
  412. PyGame RPG
  413. PyGame Tutorials
  414. Pyglet Interface
  415. Python
  416. QueueOfTiles Constructor
  417. QueueOfTiles Purpose
  418. QueueOfTiles Variables
  419. Queues
  420. RPG LiteNetLib
  421. Rabbit (Sub Class of Animal)
  422. ReadFile - AS 2017
  423. Records
  424. Rectangle Bounds Collision
  425. Recursion
  426. Reduce the reproductive rate of a rabbit with age
  427. Register and Edit profile in a Flask App
  428. Regular Expressions
  429. Regulation of Investigatory Powers Act
  430. Relating models in Django, ie Primary key to Foreign Key
  431. Relational Databases
  432. Remove
  433. Repetition - 2017
  434. Repetition - Iteration
  435. Returning a 404 error if the value is not in the model data
  436. Reverse Polish
  437. Ruminate Example
  438. SFML
  439. Screen Shake
  440. Section A AL
  441. Section A Prog
  442. Section B
  443. Section B AS 2017
  444. Section C 2017
  445. Section C 2018
  446. Section C 2020
  447. Section C 2021
  448. Section C 2022
  449. Section C 2023
  450. Section C 2024
  451. Section C AS 2017
  452. Section D 2017
  453. Section D 2018
  454. Section D 2019
  455. Section D 2020
  456. Section D 2021
  457. Section D 2022
  458. Section D 2023
  459. Section D 2024
  460. SeedLands - AS 2017
  461. Select Queries
  462. Select sqlite queries
  463. Selection
  464. Selection - 2017
  465. Selection - Python
  466. Set up Login System in Django
  467. Setup LiteNetLib
  468. Setup and map example
  469. Shortest Path
  470. Show
  471. SimpleObject class
  472. SimpleText UI Example
  473. Simple Beat Em Up
  474. Simple Platform
  475. Simple RPG
  476. Simple Racer
  477. Simple Tower
  478. SimulateAutumn - AS 2017
  479. SimulateOneYear - AS 2017
  480. SimulateSpring - AS 2017
  481. SimulateSummer - AS 2017
  482. SimulateWinter - AS 2017
  483. Simulation
  484. Simulation - AS 2017
  485. Software and their algorithms embed moral and cultural values
  486. Software can produce great good but with it come the ability to do great harm
  487. Software can produce great good but with it come the ability to do great harm - BE
  488. Sound
  489. Sound & Music
  490. Square.Tiled Class
  491. Stacks
  492. Steropes Example
  493. Steropes Map Widget
  494. String Manipulation - Python
  495. Structured Programming
  496. Subnet Masks
  497. Subroutines - Functions
  498. Subroutines - Methods - 2017
  499. Subroutines - Python
  500. Subtraction

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