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  1. 1, 2, or 3 letter words should incur a penalty
  2. 2009 Old Spec
  3. 2010 Old Spec
  4. 2011 Old Spec
  5. 2012 Old Spec
  6. 2013 Old Spec
  7. 2014 Old Spec
  8. 2015 Old Spec
  9. 2016 New Spec
  10. 2016 Old Spec
  11. 2017 A Level
  12. 2017 New Spec
  13. 2018 A Level
  14. 2018 New Spec
  15. 2019 AS Skeleton
  16. 2019 A Level
  17. 2019 New Spec
  18. 2020 - Add a distance variable to each household, they will only use outlets within this distance
  19. 2020 - Add a new event called food scandal, this causes the reputation to fall 20 points
  20. 2020 - Allow outlets to expand by increasing the max capacity
  21. 2020 - Brexit will half the probabilities of households eating out
  22. 2020 - Companies can keep running even though they have a large negative balance, allow companies to go bankrupt and stop trading
  23. 2020 - Create a subclass for SmallSettlement
  24. 2020 - Currently no use is made of GetCapacity, make it so an outlet can only have this number of visitor in day
  25. 2020 - Display how many days have passed
  26. 2020 - Display net gain/loss for the companies
  27. 2020 - Ensure costs are displayed in the format £X.XX
  28. 2020 - Household
  29. 2020 - Households essentially use the closest outlet, make it so the outlet must be within a distance of 20
  30. 2020 - LargeSettlement
  31. 2020 - Option 5 is missing, it could be to merge 2 companies
  32. 2020 - Option 5 is missing, it could be to remove a company
  33. 2020 - Outlet
  34. 2020 - Process multiple days in one go, ie process a week
  35. 2020 - Save a running simulation
  36. 2020 - Settlement
  37. 2020 - The probability of eating out is lower on a monday, and high on a friday, saturday & sunday (eg days MOD 7)
  38. 2020 - Validation for ensuring values can't be negative (eg fuel cost)
  39. 2020 - Validation for entering a numerical value in a range
  40. 2020 - Validation on entering text instead of numerical values
  41. 2020 A Level
  42. 2020 New Spec
  43. 2021-Draw not possible
  44. 2021-Get grid size
  45. 2021-In game help screen
  46. 2021-Output tiles in string
  47. 2021-Save Game
  48. 2021 - BarronPiece
  49. 2021 - Base
  50. 2021 - Constructors
  51. 2021 - Hexgrid
  52. 2021 - LESSPiece
  53. 2021 - PBDSPiece
  54. 2021 - Piece
  55. 2021 - Player
  56. 2021 - Private vs Protected
  57. 2021 - Program
  58. 2021 - Reflection
  59. 2021 - Static
  60. 2021 - Tile
  61. 2021 - Virtual and Override
  62. 2021 = Virtual and Override
  63. 2021 A Level
  64. 2022 - Add a joker card
  65. 2022 - Add a retrieve card
  66. 2022 - Allow the player to choose either a random lock or a specific lock number
  67. 2022 - Allow the player to create a new lock
  68. 2022 - Card
  69. 2022 - CardCollection
  70. 2022 - Challenge
  71. 2022 - DifficultyCard
  72. 2022 - Implement a count of the cards remaining in the deck
  73. 2022 - Lock
  74. 2022 - No error message is displayed if the user attempts to play two consecutive cards of the same tool type
  75. 2022 - Program
  76. 2022 - There is a load game feature but no way of saving a game
  77. 2022 - ToolCard
  78. 2022 - When you start the game it automatically loads a saved game, adapt it to ask which game to load
  79. 2022 - You cause an exception if you enter a card number out of the range 1-5
  80. 2022 A Level
  81. 2022 Advanced Information Paper 2
  82. 2022 New Spec
  83. 2022 Paper 1 Revision Quiz
  84. 2023 A Level
  85. 2023 New Spec
  86. AQA - Comp Sci - A Level - Paper 1
  87. AQA - Comp Sci - A Level - Paper 2
  88. ASCII
  89. AS 2017 CSharp Skeleton Code
  90. AS 2019 DameMovement
  91. AS 2019 DisplayErrorMessages
  92. AS 2019 DisplayNoOfMoves
  93. AS 2019 DisplayNoOfMovesByLiz
  94. AS 2019 RandomPlayerStarts
  95. AS 2019 Re-enter Filename if incorrect
  96. AS 2019 SaveGame
  97. AS 2019 TakePiece
  98. AS 2019 go back and select a different piece
  99. AS Sample Question
  100. A Level Sample Question
  101. A fox moves in a random direction if they haven't eaten enough food that turn
  102. A predator for foxes - eagles
  103. Abstract - Virtual - Static
  104. Abstract - Virtual - Static - 2017
  105. Abstract Data Structures
  106. Abstraction - Automation
  107. Accessing each character of a string
  108. Adapt the Use method to switch the torch on and off
  109. Add
  110. AddEndOfTurnTiles
  111. Add a Drop command to drop an item in the inventory
  112. Add a Help command to display a list of possible commands
  113. Add a command to Drink (you start with a flask in the items)
  114. Add a command to Eat (you start with an apple in the items)
  115. Add a command to Save to a new gme file
  116. Add a feature to randomly scatter rocks over the field
  117. Add a way for a disease to kill rabbits in warrens
  118. Add an option on the menu to find the largest warren
  119. Add code to have Severe Flood in SimulateAutumn
  120. Add data into a model in Django
  121. Add the ability to set the player names
  122. Add the code to allow foxes to have a gender
  123. Add the code to use an item as a weapon(truncheon has status of weapon)
  124. Add to the examine method the ability to examine the room, ie to repeat the description and items
  125. Adding and Processing Player Input
  126. Addition
  127. Advanced Information Revision Notes
  128. Aggregation & Composition
  129. Aggregation - 2017
  130. Alert the User if aqawords.txt File is Missing
  131. Algorithms
  132. Allow a player to buy a vowel for 10 points
  133. Allow players to add new words to the game
  134. Allow players to choose the filename for LoadAllowedWords
  135. Allow players to save the new AllowedWords back into aqawords.txt
  136. Allow players to skip and end their turn
  137. Allow the capacity of a warren to vary, some warrens may be smaller and other may be larger
  138. Allow users to check the word before they play the word
  139. Alter & Drop
  140. Animal
  141. Animation
  142. Array Downsides extended
  143. Arrays
  144. Arrays - 2017
  145. Ask user to confirm their word choice
  146. Assembly Language
  147. Assembly Language Check for ODD / EVEN
  148. Assembly Language DO WHILE
  149. Assembly Language Division
  150. Assembly Language FOR
  151. Assembly Language IF
  152. Assembly Language IF ELSE
  153. Assembly Language Logical Shift
  154. Assembly Language Multiplication
  155. Assembly Language Twos Complement
  156. Assembly Language WHILE
  157. Asymmetry of Power
  158. Asymmetry of Power - BE
  159. BCS Code of Conduct
  160. BNF - Syntax Diagrams
  161. Basic Per Pixel Collision
  162. Basic pygame template
  163. Big Data
  164. Binary Files
  165. Binary Search
  166. Bitmap Graphics
  167. Bits Bytes etc
  168. Bonus points at end of game for longest and highest scored words
  169. Boolean Algebra
  170. Boolean Equations & Circuits
  171. Bricks
  172. BritishEsports
  173. Bubble Sort
  174. C
  175. C++ Basics
  176. C++ Creating & Drawing a Map
  177. C++ Creating A Project
  178. C++ Drawing to the screen
  179. C++ Input & Movement
  180. C++ Syntax
  181. CSharp Skeleton Code
  182. CSharp to Pseudo Code
  183. Caesar / Substitution Cipher
  184. Challenges facing legislators in the digital age
  185. Challenges facing legislators in the digital age - BE
  186. CheckWordIsInTiles
  187. CheckWordIsValid
  188. CheckWordIsValid uses a linear search, program a binary search instead
  189. Class Definitions
  190. Classification of Programming Languages
  191. Classification of Software
  192. Client / Server Databases
  193. Client Server / Peer to Peer
  194. Client Server Model
  195. Collisions
  196. Communication Methods
  197. Comparing Algorithms - Big O
  198. Composition - 2017
  199. Compression
  200. Computational Thinking
  201. Computer Architecture
  202. Computer Misuse Act
  203. Computer Networks
  204. Connected warrens - tunnels
  205. Connecting MySQL to Flask Web App
  206. Connecting sqlite to Flask Web App
  207. Consequences of uses of computing
  208. Constants - 2017
  209. Constants - 2018
  210. Constants - Variables - Data Types
  211. Constraints for number of animals placed (when option two is selected)
  212. Constructors - 2017
  213. Contribution Scores
  214. Conversions
  215. Conversions - Python
  216. Copyright, Designs and Patent Act
  217. Copyright vs Copyleft
  218. CountPlants - AS 2017
  219. Count the number of player instructions
  220. CreateNewField - AS 2017
  221. CreateTileDirectory
  222. Create DB & Table Queries
  223. Create a giant warren which allows 200 rabbits
  224. Create a method to dump the data to the screen
  225. Create a method to list the words available within a given hand
  226. Create a python project in Visual Studio
  227. Create a sign up page in Django
  228. Create account edit page in Django
  229. Create sqlite connection
  230. Create table with sqlite
  231. Creating A DIY Interface
  232. Creating A Player
  233. Creating A Project
  234. Creating An Instance of Your Player
  235. Creating a Django Web App
  236. Creating a Flask Web App
  237. Creating a Model in Django
  238. Creating a Window - Tkinter
  239. Creating a game save
  240. Creating a virtual environment in Visual Studio
  241. Creating the Home page in Django
  242. DHCP
  243. DRM
  244. Data Protection Act
  245. Data Structures
  246. Data in the Digital Age
  247. Database Normalisation
  248. De Morgan's Law
  249. Deduct points from score if invalid word entered
  250. Delete Queries
  251. Delete data from a model in Django
  252. Dictionaries
  253. Dino
  254. DisplayMenu
  255. DisplayTileValues
  256. DisplayTilesInHand
  257. DisplayWinner
  258. Display - AS 2017
  259. Display a message when a cell with no fox is selected for fox inspection...Adding a loop too
  260. Display a message when a cell with no warren is selected for warren inspection...Adding a loop too
  261. Display data from a model in django
  262. Display list of words (valid and invalid) used by each player at the end of the game
  263. Display the highest scored word by each player at the end of the game
  264. Django in PythonAnywhere
  265. Django management program
  266. Drawing Shapes
  267. Drawing Textures
  268. Drawing a Tiled Map
  269. Drawing images
  270. Drawing shapes
  271. Drawing text
  272. Dynamic vs Static
  273. EU Digital Single Market
  274. Editing data into a model in Django
  275. Encapsulation
  276. Encapsulation - 2017
  277. Encryption
  278. Enforce login required for page
  279. Enforcing unique model entries
  280. Entity Relationship Diagrams
  281. Enum in PyGame
  282. Error Correction
  283. Example LiteNetLib
  284. Exception Handling - Python
  285. Explosions
  286. External Resources
  287. Fetch Decode Execute Cycle
  288. Field of View / Mask
  289. File Handling - Python
  290. FillHandWithTiles
  291. Finite State Machines
  292. Fixed Point Numbers
  293. Flashing messages in Flask App
  294. Flip Flops
  295. Floating Point Numbers - Yr 2 Only
  296. Fox (Sub Class of Animal)
  297. Free Software Foundation
  298. Freedom of Information Act
  299. Functions/Procedures Understanding
  300. Functions - 2017
  301. Fundamentals of communication and networking
  302. Fundamentals of computer organisation and architecture
  303. Fundamentals of computer systems
  304. Fundamentals of data representation
  305. Fundamentals of databases
  306. Fundamentals of functional programming
  307. Game Save with Shelve
  308. Game states
  309. Generating Random Numbers
  310. Generating and using XNB files
  311. GeonBit Class Example
  312. GeonBit example
  313. GetChoice
  314. GetHowLongToRun - AS 2017
  315. GetNewTileChoice
  316. GetScoreForWord
  317. GetStartingHand
  318. Get tile texture from map
  319. Getting the ASCII value of a character
  320. Global & Parameter Passing - Python
  321. Graph Traversals
  322. Graphs
  323. Half Adder / Full Adder
  324. Handling Exceptions
  325. Hardware
  326. Hashing
  327. HaveTurn
  328. HelloWorld - Python
  329. Hello World
  330. High score table feature
  331. How would you increase the maximum size of a players hand
  332. IP6 vs IP4
  333. IP Addressing Topics
  334. If a fox eats more food than it needs its reproduction rate/coefficient increases
  335. If a player enters a number not in the options it is treated as a word
  336. If a player presses enter without typing a word it is an invalid move
  337. If a rabbit is contained within a warren, create a den class for foxes
  338. If the player spells a ten or more letter word, they should receive a 200 point bonus
  339. Images in models and uploading images
  340. Implement a way to display your inventory
  341. Implementing weather changes that affect animals
  342. Improve change item status method, you can replace but not remove just a single word from the status
  343. In InitialiseField the question to load an existing file only accepts Y and not y
  344. In queue class definition, make use of the IsEmpty method in Show method
  345. Inheritance
  346. Inheritance - 2017
  347. Inheritance Diagrams
  348. InitialiseField - AS 2017
  349. Insert Queries
  350. Insert Update Delete sqlite queries
  351. Installing MonoDevelop
  352. Installing MonoGame
  353. Installing Visual Studio
  354. Installing pygame
  355. Instantiation
  356. Instantiation - 2017
  357. Instructions
  358. Internet Security
  359. Interrupts
  360. Intractable Problems
  361. Introduction
  362. Inventory based on size of items
  363. IsEmpty
  364. Issues of Scale
  365. Issues of Scale - BE
  366. Iteration - Python
  367. Keyboard Input
  368. Keyboard input
  369. Learning languages
  370. Libraries
  371. Lidgren.Network
  372. Lighting Effects
  373. Limit the number of items that can be held in the inventory
  374. Linear Search
  375. Linked Lists - Lists
  376. Linux Foundation
  377. LoadAllowedWords
  378. Location
  379. Logic Gates
  380. Login and Logout in a Flask App
  381. Love - Animation
  382. Love - Bomberman Concept
  383. Love - Creating a Map
  384. Love - Drawing an Image
  385. Love - Drawing shapes
  386. Love - GUI
  387. Love - Lemmings Movement
  388. Love - Moving an object
  389. Love - Using a TMX Map
  390. Love Game Engine
  391. Lua
  392. Main - AS 2017
  393. Main Section
  394. Main Section 2018
  395. Make the letters K V X Y Z Q 4 points instead of the current 3
  396. Make the probability of a rabbit dying increase with age, ie extra 5% per term
  397. Maths Functions - Python
  398. Maths and concepts
  399. Maths for Regular Expressions
  400. Merge Sort
  401. Modular Division
  402. Monkey Tap
  403. MonoGame Tutorials
  404. Mouse input
  405. Mouse or touch control Input
  406. Moving shapes
  407. Multiplication
  408. MySql Database
  409. My Full Example of GeonBit & Classes
  410. Myra Example
  411. Negative Numbers
  412. Network Address Translation
  413. Network Topology
  414. Number Systems / Number Bases
  415. OOP Design Principles
  416. Object Orientated Programming
  417. Open Source Initiative
  418. Operating Systems
  419. Operators
  420. PGU Interface
  421. PHP
  422. PHP Arrays
  423. PHP Basics
  424. PHP Functions
  425. PHP MySQL
  426. PHP Session
  427. PHP Setup
  428. PHP filters
  429. PHP more forms
  430. Parallax Scrolling
  431. Parameter Passing - 2017
  432. Parameters - Global Variables
  433. Parts of a Flask Web App
  434. Passing an integer through the url to make a product page
  435. Passing an integer via URL in Flask App
  436. Pervasive Surveillance
  437. Pico 8
  438. PlayGame
  439. Player Bounds
  440. Playing Video
  441. Politeness of a number
  442. Polymorphism
  443. Polymorphism - 2017
  444. Port Forwarding
  445. Practical Obscurity / Right to be Forgotten
  446. Private - Protected - Public
  447. Private - Public IP Addresses
  448. Processor Fundamentals
  449. Processor Performance
  450. Programming Language Translators
  451. Programming Paradigms
  452. Project Analysis
  453. Project Design
  454. Project Evaluation
  455. Project Implementation
  456. Project Main Page
  457. Project Testing
  458. Provide a method for the player to swap 5 random tiles from their hand
  459. Provide a method for the player to swap their entire hand
  460. Pseudo Code
  461. PyGame Platform
  462. PyGame RPG
  463. PyGame Tutorials
  464. Pyglet Interface
  465. Python
  466. QueueOfTiles Constructor
  467. QueueOfTiles Purpose
  468. QueueOfTiles Variables
  469. Queues
  470. RPG LiteNetLib
  471. Rabbit (Sub Class of Animal)
  472. ReadFile - AS 2017
  473. Records
  474. Rectangle Bounds Collision
  475. Recursion
  476. Reduce the reproductive rate of a rabbit with age
  477. Register and Edit profile in a Flask App
  478. Regular Expressions
  479. Regulation of Investigatory Powers Act
  480. Relating models in Django, ie Primary key to Foreign Key
  481. Relational Databases
  482. Remove
  483. Repetition - 2017
  484. Repetition - Iteration
  485. Returning a 404 error if the value is not in the model data
  486. Reverse Polish
  487. Ruminate Example
  488. SFML
  489. Screen Shake
  490. Section A AL
  491. Section A Prog
  492. Section B
  493. Section B AS 2017
  494. Section C 2017
  495. Section C 2018
  496. Section C 2020
  497. Section C 2021
  498. Section C 2022
  499. Section C 2023
  500. Section C 2024

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