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Showing below up to 500 results in range #51 to #550.

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  1. CountPlants - AS 2017‏‎ (10:29, 3 March 2017)
  2. SeedLands - AS 2017‏‎ (10:30, 3 March 2017)
  3. SimulateSpring - AS 2017‏‎ (10:32, 3 March 2017)
  4. SimulateSummer - AS 2017‏‎ (10:34, 3 March 2017)
  5. SimulateAutumn - AS 2017‏‎ (10:35, 3 March 2017)
  6. SimulateWinter - AS 2017‏‎ (10:36, 3 March 2017)
  7. SimulateOneYear - AS 2017‏‎ (10:37, 3 March 2017)
  8. Simulation - AS 2017‏‎ (10:39, 3 March 2017)
  9. Main - AS 2017‏‎ (10:40, 3 March 2017)
  10. Challenges facing legislators in the digital age‏‎ (14:29, 5 March 2017)
  11. Contribution Scores‏‎ (17:54, 5 March 2017)
  12. Freedom of Information Act‏‎ (11:17, 6 March 2017)
  13. BCS Code of Conduct‏‎ (11:21, 6 March 2017)
  14. Open Source Initiative‏‎ (11:26, 6 March 2017)
  15. DRM‏‎ (13:22, 9 March 2017)
  16. Section C AS 2017‏‎ (09:59, 10 March 2017)
  17. You can read a file but can't write a file to save it‏‎ (10:42, 10 March 2017)
  18. Linux Foundation‏‎ (13:14, 10 March 2017)
  19. Add code to have Severe Flood in SimulateAutumn‏‎ (13:38, 10 March 2017)
  20. Add a feature to randomly scatter rocks over the field‏‎ (20:56, 11 March 2017)
  21. In InitialiseField the question to load an existing file only accepts Y and not y‏‎ (10:20, 13 March 2017)
  22. Add a way for a disease to kill rabbits in warrens‏‎ (15:13, 13 March 2017)
  23. If a fox eats more food than it needs its reproduction rate/coefficient increases‏‎ (13:18, 14 March 2017)
  24. Add an option on the menu to find the largest warren‏‎ (14:13, 14 March 2017)
  25. Adding and Processing Player Input‏‎ (18:42, 18 March 2017)
  26. Installing MonoGame‏‎ (19:00, 18 March 2017)
  27. Useful Visual Studio Features‏‎ (10:22, 11 April 2017)
  28. The number of years should be between 0 and 5 but no validation takes place‏‎ (11:57, 28 April 2017)
  29. AS 2017 CSharp Skeleton Code‏‎ (09:46, 11 May 2017)
  30. CSharp Skeleton Code‏‎ (14:11, 12 May 2017)
  31. Copyright vs Copyleft‏‎ (14:34, 21 May 2017)
  32. Free Software Foundation‏‎ (14:37, 21 May 2017)
  33. Port Forwarding‏‎ (15:02, 21 May 2017)
  34. Add the code to allow foxes to have a gender‏‎ (12:55, 23 May 2017)
  35. Create a giant warren which allows 200 rabbits‏‎ (10:36, 24 May 2017)
  36. A predator for foxes - eagles‏‎ (07:55, 25 May 2017)
  37. Implementing weather changes that affect animals‏‎ (12:55, 25 May 2017)
  38. Constructors - 2017‏‎ (06:24, 26 May 2017)
  39. Functions - 2017‏‎ (06:28, 26 May 2017)
  40. Parameter Passing - 2017‏‎ (06:35, 26 May 2017)
  41. Abstract - Virtual - Static - 2017‏‎ (06:48, 26 May 2017)
  42. Repetition - 2017‏‎ (07:27, 26 May 2017)
  43. Section C 2017‏‎ (07:34, 26 May 2017)
  44. A fox moves in a random direction if they haven't eaten enough food that turn‏‎ (07:43, 26 May 2017)
  45. Composition - 2017‏‎ (13:48, 28 May 2017)
  46. Allow the capacity of a warren to vary, some warrens may be smaller and other may be larger‏‎ (14:59, 11 June 2017)
  47. If a rabbit is contained within a warren, create a den class for foxes‏‎ (15:02, 13 June 2017)
  48. Section D 2017‏‎ (15:03, 13 June 2017)
  49. Aggregation - 2017‏‎ (11:05, 15 June 2017)
  50. Regulation of Investigatory Powers Act‏‎ (10:18, 16 June 2017)
  51. Copyright, Designs and Patent Act‏‎ (10:20, 16 June 2017)
  52. Rectangle Bounds Collision‏‎ (12:21, 15 September 2017)
  53. PHP Session‏‎ (21:16, 15 September 2017)
  54. Installing MonoDevelop‏‎ (14:11, 21 September 2017)
  55. Game states‏‎ (08:41, 12 October 2017)
  56. GeonBit Class Example‏‎ (10:16, 18 October 2017)
  57. Monkey Tap‏‎ (10:47, 24 October 2017)
  58. Dino‏‎ (10:56, 27 October 2017)
  59. My Full Example of GeonBit & Classes‏‎ (10:55, 30 October 2017)
  60. Creating A Player‏‎ (14:31, 1 November 2017)
  61. QueueOfTiles Variables‏‎ (12:31, 14 November 2017)
  62. QueueOfTiles Constructor‏‎ (12:42, 14 November 2017)
  63. FillHandWithTiles‏‎ (13:08, 14 November 2017)
  64. AddEndOfTurnTiles‏‎ (13:18, 14 November 2017)
  65. CreateTileDirectory‏‎ (13:47, 14 November 2017)
  66. GetNewTileChoice‏‎ (13:54, 14 November 2017)
  67. HaveTurn‏‎ (13:55, 14 November 2017)
  68. PlayGame‏‎ (13:56, 14 November 2017)
  69. Main Section 2018‏‎ (13:59, 14 November 2017)
  70. QueueOfTiles Purpose‏‎ (14:02, 14 November 2017)
  71. LoadAllowedWords‏‎ (14:18, 14 November 2017)
  72. GetChoice‏‎ (14:29, 14 November 2017)
  73. IsEmpty‏‎ (14:31, 14 November 2017)
  74. UpdateScoreWithPenalty‏‎ (14:35, 14 November 2017)
  75. GetScoreForWord‏‎ (14:37, 14 November 2017)
  76. UpdateAfterAllowedWord‏‎ (14:42, 14 November 2017)
  77. Show‏‎ (14:43, 14 November 2017)
  78. DisplayTileValues‏‎ (14:43, 14 November 2017)
  79. Add‏‎ (14:45, 14 November 2017)
  80. DisplayMenu‏‎ (14:45, 14 November 2017)
  81. DisplayTilesInHand‏‎ (14:58, 14 November 2017)
  82. Remove‏‎ (14:59, 14 November 2017)
  83. CheckWordIsValid‏‎ (14:59, 14 November 2017)
  84. CheckWordIsInTiles‏‎ (15:16, 14 November 2017)
  85. GetStartingHand‏‎ (15:27, 14 November 2017)
  86. How would you increase the maximum size of a players hand‏‎ (18:40, 14 November 2017)
  87. If the player spells a ten or more letter word, they should receive a 200 point bonus‏‎ (18:45, 14 November 2017)
  88. If a player enters a number not in the options it is treated as a word‏‎ (21:10, 14 November 2017)
  89. Provide a method for the player to swap their entire hand‏‎ (21:12, 14 November 2017)
  90. If a player presses enter without typing a word it is an invalid move‏‎ (18:24, 15 November 2017)
  91. Unused Variables 2018‏‎ (09:19, 16 November 2017)
  92. DisplayWinner‏‎ (10:06, 16 November 2017)
  93. Section C 2018‏‎ (10:10, 16 November 2017)
  94. Allow a player to buy a vowel for 10 points‏‎ (11:20, 16 November 2017)
  95. Provide a method for the player to swap 5 random tiles from their hand‏‎ (11:27, 16 November 2017)
  96. Ask user to confirm their word choice‏‎ (15:16, 16 November 2017)
  97. Allow players to skip and end their turn‏‎ (09:17, 17 November 2017)
  98. Deduct points from score if invalid word entered‏‎ (10:37, 20 November 2017)
  99. Create a method to list the words available within a given hand‏‎ (11:06, 20 November 2017)
  100. Add the ability to set the player names‏‎ (14:05, 20 November 2017)
  101. Allow players to save the new AllowedWords back into aqawords.txt‏‎ (14:41, 20 November 2017)
  102. Allow players to choose the filename for LoadAllowedWords‏‎ (14:50, 20 November 2017)
  103. Allow players to add new words to the game‏‎ (15:33, 20 November 2017)
  104. 2017 New Spec‏‎ (10:15, 22 November 2017)
  105. 2017 A Level‏‎ (10:20, 22 November 2017)
  106. Section A Prog‏‎ (10:22, 22 November 2017)
  107. Constants - 2018‏‎ (11:18, 30 November 2017)
  108. PHP Arrays‏‎ (11:09, 20 December 2017)
  109. PHP Functions‏‎ (11:17, 20 December 2017)
  110. PHP‏‎ (13:54, 20 December 2017)
  111. PHP more forms‏‎ (14:03, 20 December 2017)
  112. PHP filters‏‎ (09:53, 21 December 2017)
  113. PHP MySQL‏‎ (09:57, 21 December 2017)
  114. Get tile texture from map‏‎ (09:47, 8 February 2018)
  115. Alert the User if aqawords.txt File is Missing‏‎ (10:40, 19 February 2018)
  116. High score table feature‏‎ (11:21, 19 February 2018)
  117. CheckWordIsValid uses a linear search, program a binary search instead‏‎ (15:07, 19 February 2018)
  118. Drawing shapes‏‎ (22:28, 21 February 2018)
  119. Mouse input‏‎ (17:50, 22 February 2018)
  120. Allow users to check the word before they play the word‏‎ (15:04, 23 February 2018)
  121. Moving shapes‏‎ (09:59, 28 February 2018)
  122. Drawing images‏‎ (14:58, 1 March 2018)
  123. Using Sprites‏‎ (17:03, 10 March 2018)
  124. Using classes‏‎ (09:19, 13 March 2018)
  125. Collisions‏‎ (16:14, 14 March 2018)
  126. Drawing a Tiled Map‏‎ (12:11, 28 March 2018)
  127. Creating a game save‏‎ (08:32, 4 May 2018)
  128. Make the letters K V X Y Z Q 4 points instead of the current 3‏‎ (09:39, 14 May 2018)
  129. When a word is valid, display the word and the score for the word‏‎ (09:58, 14 May 2018)
  130. 1, 2, or 3 letter words should incur a penalty‏‎ (10:26, 14 May 2018)
  131. Display list of words (valid and invalid) used by each player at the end of the game‏‎ (09:57, 24 May 2018)
  132. Bonus points at end of game for longest and highest scored words‏‎ (09:59, 24 May 2018)
  133. Display the highest scored word by each player at the end of the game‏‎ (10:24, 24 May 2018)
  134. Time limit when entering choice‏‎ (14:16, 24 May 2018)
  135. The player that has the letter that is closest to “A” will begin the game. A blank tile will win the start of the game‏‎ (15:11, 24 May 2018)
  136. In queue class definition, make use of the IsEmpty method in Show method‏‎ (15:23, 24 May 2018)
  137. Learning languages‏‎ (15:44, 24 May 2018)
  138. Maths and concepts‏‎ (15:45, 24 May 2018)
  139. Inheritance Diagrams‏‎ (21:07, 6 June 2018)
  140. Square.Tiled Class‏‎ (08:27, 8 June 2018)
  141. Half Adder / Full Adder‏‎ (14:35, 10 June 2018)
  142. Private - Public IP Addresses‏‎ (16:24, 10 June 2018)
  143. Network Address Translation‏‎ (16:27, 10 June 2018)
  144. Instructions‏‎ (09:53, 11 June 2018)
  145. Linear Search‏‎ (10:34, 11 June 2018)
  146. Tree Traversals‏‎ (12:36, 11 June 2018)
  147. Reverse Polish‏‎ (12:38, 11 June 2018)
  148. Text Files‏‎ (12:59, 11 June 2018)
  149. Binary Files‏‎ (13:00, 11 June 2018)
  150. Encapsulation‏‎ (13:06, 11 June 2018)
  151. Inheritance‏‎ (13:06, 11 June 2018)
  152. Aggregation & Composition‏‎ (13:12, 11 June 2018)
  153. Constants - Variables - Data Types‏‎ (13:34, 11 June 2018)
  154. Simple Beat Em Up‏‎ (15:05, 13 June 2018)
  155. Animation‏‎ (08:57, 14 June 2018)
  156. SimpleText UI Example‏‎ (09:41, 18 June 2018)
  157. Creating A Project‏‎ (09:52, 18 June 2018)
  158. Mouse or touch control Input‏‎ (10:09, 18 June 2018)
  159. Video Playback‏‎ (09:40, 19 June 2018)
  160. User Input - Python‏‎ (14:36, 19 June 2018)
  161. Exception Handling - Python‏‎ (20:41, 20 June 2018)
  162. File Handling - Python‏‎ (20:55, 20 June 2018)
  163. Section D 2018‏‎ (08:14, 29 June 2018)
  164. Instantiation‏‎ (13:48, 29 June 2018)
  165. Class Definitions‏‎ (13:58, 29 June 2018)
  166. Binary Search‏‎ (14:07, 29 June 2018)
  167. Repetition - Iteration‏‎ (14:20, 29 June 2018)
  168. Selection‏‎ (14:22, 29 June 2018)
  169. Boolean Equations & Circuits‏‎ (14:40, 29 June 2018)
  170. Drawing text‏‎ (17:02, 30 June 2018)
  171. Creating A DIY Interface‏‎ (11:25, 1 July 2018)
  172. PGU Interface‏‎ (13:26, 2 July 2018)
  173. Creating An Instance of Your Player‏‎ (14:42, 2 July 2018)
  174. Using Game Time‏‎ (09:59, 5 July 2018)
  175. Sound & Music‏‎ (10:20, 5 July 2018)
  176. Keyboard input‏‎ (08:27, 6 July 2018)
  177. WxPython Interface‏‎ (13:54, 6 July 2018)
  178. Pyglet Interface‏‎ (14:04, 6 July 2018)
  179. Playing Video‏‎ (14:05, 6 July 2018)
  180. PyGame Platform‏‎ (10:12, 9 July 2018)
  181. Enum in PyGame‏‎ (10:00, 17 July 2018)
  182. Game Save with Shelve‏‎ (14:48, 17 July 2018)
  183. Vectors in PyGame‏‎ (09:04, 18 July 2018)
  184. Lighting Effects‏‎ (18:51, 24 July 2018)
  185. Lidgren.Network‏‎ (13:49, 26 July 2018)
  186. Programming Paradigms‏‎ (09:34, 10 September 2018)
  187. Types of Number‏‎ (14:30, 11 September 2018)
  188. What Is Tkinter?‏‎ (11:47, 14 September 2018)
  189. Creating a Window - Tkinter‏‎ (11:48, 14 September 2018)
  190. Shortest Path‏‎ (11:48, 17 September 2018)
  191. Widgets - Tkinter‏‎ (15:24, 19 September 2018)
  192. Linked Lists - Lists‏‎ (11:41, 4 October 2018)
  193. Steropes Map Widget‏‎ (13:56, 31 October 2018)
  194. Graph Traversals‏‎ (13:30, 15 November 2018)
  195. 2018 New Spec‏‎ (14:54, 4 December 2018)
  196. 2018 A Level‏‎ (14:59, 4 December 2018)
  197. Implement a way to display your inventory‏‎ (13:36, 11 December 2018)
  198. Create a method to dump the data to the screen‏‎ (13:39, 11 December 2018)
  199. Add a command to Eat (you start with an apple in the items)‏‎ (13:55, 11 December 2018)
  200. Add a Drop command to drop an item in the inventory‏‎ (15:31, 11 December 2018)
  201. Add a command to Save to a new gme file‏‎ (12:21, 13 December 2018)
  202. Add to the examine method the ability to examine the room, ie to repeat the description and items‏‎ (12:59, 13 December 2018)
  203. Add the code to use an item as a weapon(truncheon has status of weapon)‏‎ (13:57, 13 December 2018)
  204. Improve change item status method, you can replace but not remove just a single word from the status‏‎ (18:25, 15 December 2018)
  205. Structured Programming‏‎ (15:38, 17 December 2018)
  206. Count the number of player instructions‏‎ (11:02, 18 December 2018)
  207. Limit the number of items that can be held in the inventory‏‎ (11:24, 18 December 2018)
  208. Add a command to Drink (you start with a flask in the items)‏‎ (15:20, 18 December 2018)
  209. Adapt the Use method to switch the torch on and off‏‎ (15:41, 18 December 2018)
  210. Inventory based on size of items‏‎ (15:24, 19 December 2018)
  211. Add a Help command to display a list of possible commands‏‎ (11:33, 20 December 2018)
  212. Records‏‎ (11:52, 20 December 2018)
  213. Data Structures‏‎ (12:00, 20 December 2018)
  214. AS Sample Question‏‎ (10:14, 21 December 2018)
  215. Simple Tower‏‎ (17:54, 5 January 2019)
  216. Assembly Language Check for ODD / EVEN‏‎ (09:13, 14 January 2019)
  217. Using Timers‏‎ (14:22, 22 January 2019)
  218. Flip Flops‏‎ (12:02, 24 January 2019)
  219. Generating and using XNB files‏‎ (08:56, 31 January 2019)
  220. Keyboard Input‏‎ (12:12, 31 January 2019)
  221. Basic Per Pixel Collision‏‎ (12:18, 31 January 2019)
  222. Interrupts‏‎ (09:16, 4 February 2019)
  223. Screen Shake‏‎ (09:48, 10 February 2019)
  224. Bricks‏‎ (14:39, 25 February 2019)
  225. Conversions - Python‏‎ (11:28, 4 March 2019)
  226. Variables - Python‏‎ (11:39, 4 March 2019)
  227. Selection - Python‏‎ (12:38, 4 March 2019)
  228. String Manipulation - Python‏‎ (13:29, 4 March 2019)
  229. Maths Functions - Python‏‎ (14:07, 4 March 2019)
  230. PHP Setup‏‎ (12:46, 14 March 2019)
  231. The Defamation Act‏‎ (16:37, 18 March 2019)
  232. The Official Secrets Act‏‎ (16:46, 18 March 2019)
  233. The Equality Act 2010‏‎ (16:50, 18 March 2019)
  234. The Obscene Publications Act and the Protection of Children Act‏‎ (16:55, 18 March 2019)
  235. The Digital Economy Act‏‎ (13:37, 19 March 2019)
  236. Handling Exceptions‏‎ (12:27, 21 March 2019)
  237. Data in the Digital Age‏‎ (10:38, 24 March 2019)
  238. Asymmetry of Power‏‎ (16:47, 25 March 2019)
  239. Practical Obscurity / Right to be Forgotten‏‎ (16:57, 25 March 2019)
  240. Pervasive Surveillance‏‎ (17:01, 25 March 2019)
  241. Software and their algorithms embed moral and cultural values‏‎ (17:06, 25 March 2019)
  242. Software can produce great good but with it come the ability to do great harm‏‎ (17:09, 25 March 2019)
  243. Issues of Scale‏‎ (17:10, 25 March 2019)
  244. AS 2019 DisplayErrorMessages‏‎ (09:57, 1 April 2019)
  245. AS 2019 SaveGame‏‎ (11:13, 1 April 2019)
  246. AS 2019 TakePiece‏‎ (13:08, 1 April 2019)
  247. Functions/Procedures Understanding‏‎ (15:30, 1 April 2019)
  248. AS 2019 RandomPlayerStarts‏‎ (15:31, 1 April 2019)
  249. AS 2019 DisplayNoOfMoves‏‎ (16:00, 1 April 2019)
  250. AS 2019 go back and select a different piece‏‎ (16:25, 1 April 2019)
  251. AS 2019 DameMovement‏‎ (08:09, 2 April 2019)
  252. AS 2019 Re-enter Filename if incorrect‏‎ (08:25, 2 April 2019)
  253. Explosions‏‎ (08:49, 3 April 2019)
  254. Parallax Scrolling‏‎ (15:03, 3 April 2019)
  255. 2019 AS Skeleton‏‎ (10:04, 5 April 2019)
  256. AS 2019 DisplayNoOfMovesByLiz‏‎ (10:34, 5 April 2019)
  257. Iteration - Python‏‎ (13:28, 6 April 2019)
  258. Subroutines - Python‏‎ (13:29, 6 April 2019)
  259. Global & Parameter Passing - Python‏‎ (13:30, 6 April 2019)
  260. Create sqlite connection‏‎ (20:27, 12 April 2019)
  261. Create a python project in Visual Studio‏‎ (14:00, 30 April 2019)
  262. Creating a virtual environment in Visual Studio‏‎ (14:40, 30 April 2019)
  263. Django management program‏‎ (10:51, 2 May 2019)
  264. Create account edit page in Django‏‎ (21:32, 3 May 2019)
  265. Conversions‏‎ (12:12, 9 May 2019)
  266. ASCII‏‎ (12:17, 9 May 2019)
  267. Caesar / Substitution Cipher‏‎ (12:26, 9 May 2019)
  268. Vernam Cipher‏‎ (12:28, 9 May 2019)
  269. IP6 vs IP4‏‎ (13:07, 9 May 2019)
  270. Politeness of a number‏‎ (10:31, 20 May 2019)
  271. Simple Platform‏‎ (12:34, 22 May 2019)
  272. Unity Tutorials‏‎ (12:40, 22 May 2019)
  273. Setup LiteNetLib‏‎ (11:39, 23 May 2019)
  274. Example LiteNetLib‏‎ (11:40, 23 May 2019)
  275. RPG LiteNetLib‏‎ (14:30, 24 May 2019)
  276. Love - Moving an object‏‎ (13:18, 4 June 2019)
  277. Love - Drawing shapes‏‎ (14:10, 4 June 2019)
  278. Love - Drawing an Image‏‎ (14:33, 4 June 2019)
  279. 2010 Old Spec‏‎ (10:20, 10 June 2019)
  280. PyGame Tutorials‏‎ (08:24, 11 June 2019)
  281. Hello World‏‎ (10:50, 13 June 2019)
  282. SimpleObject class‏‎ (11:03, 13 June 2019)
  283. C++ Syntax‏‎ (12:56, 14 June 2019)
  284. C++ Input & Movement‏‎ (14:17, 14 June 2019)
  285. C++ Creating & Drawing a Map‏‎ (14:31, 14 June 2019)
  286. Pseudo Code‏‎ (08:36, 20 June 2019)
  287. C++ Creating A Project‏‎ (10:11, 20 June 2019)
  288. Introduction‏‎ (10:18, 20 June 2019)
  289. C++ Drawing to the screen‏‎ (10:23, 20 June 2019)
  290. SFML‏‎ (11:44, 25 June 2019)
  291. Love - Animation‏‎ (10:59, 27 June 2019)
  292. Love - Creating a Map‏‎ (08:29, 28 June 2019)
  293. Lua‏‎ (11:26, 4 July 2019)
  294. Using SimpleObject Class‏‎ (09:46, 8 July 2019)
  295. C++ Basics‏‎ (09:46, 8 July 2019)
  296. 2019 New Spec‏‎ (13:13, 9 July 2019)
  297. 2019 A Level‏‎ (13:20, 9 July 2019)
  298. Love - Bomberman Concept‏‎ (11:49, 11 July 2019)
  299. Love - Lemmings Movement‏‎ (12:07, 11 July 2019)
  300. Fundamentals of computer organisation and architecture‏‎ (11:25, 12 July 2019)
  301. Using NAND and NOR Gates‏‎ (10:05, 28 August 2019)
  302. Section D 2019‏‎ (13:12, 2 September 2019)
  303. Installing Visual Studio‏‎ (13:22, 7 September 2019)
  304. Set up Login System in Django‏‎ (08:41, 11 September 2019)
  305. Display data from a model in django‏‎ (12:57, 24 September 2019)
  306. Passing an integer through the url to make a product page‏‎ (14:41, 26 September 2019)
  307. Create a sign up page in Django‏‎ (10:43, 27 September 2019)
  308. Abstract Data Structures‏‎ (12:28, 30 September 2019)
  309. Enforcing unique model entries‏‎ (11:11, 6 October 2019)
  310. Select sqlite queries‏‎ (11:38, 6 October 2019)
  311. Delete data from a model in Django‏‎ (19:43, 7 October 2019)
  312. Queues‏‎ (16:58, 9 October 2019)
  313. PHP Basics‏‎ (14:27, 10 October 2019)
  314. Love - GUI‏‎ (12:39, 14 October 2019)
  315. Fundamentals of data representation‏‎ (13:43, 16 October 2019)
  316. Insert Update Delete sqlite queries‏‎ (14:10, 20 October 2019)
  317. Create table with sqlite‏‎ (14:10, 20 October 2019)
  318. Creating a Flask Web App‏‎ (12:59, 22 October 2019)
  319. Flashing messages in Flask App‏‎ (12:45, 29 October 2019)
  320. Parts of a Flask Web App‏‎ (17:15, 2 November 2019)
  321. Connecting MySQL to Flask Web App‏‎ (17:18, 2 November 2019)
  322. Login and Logout in a Flask App‏‎ (17:20, 2 November 2019)
  323. Computer Networks‏‎ (12:39, 18 November 2019)
  324. Thin Client / Thick Client‏‎ (13:58, 19 November 2019)
  325. Fundamentals of communication and networking‏‎ (12:26, 25 November 2019)
  326. Register and Edit profile in a Flask App‏‎ (16:29, 7 December 2019)
  327. 2020 - Validation on entering text instead of numerical values‏‎ (16:26, 10 December 2019)
  328. 2020 - Validation for entering a numerical value in a range‏‎ (16:37, 10 December 2019)
  329. 2020 - Validation for ensuring values can't be negative (eg fuel cost)‏‎ (16:39, 10 December 2019)
  330. 2020 - Display how many days have passed‏‎ (16:53, 10 December 2019)
  331. 2020 - Display net gain/loss for the companies‏‎ (09:24, 11 December 2019)
  332. 2020 - Ensure costs are displayed in the format £X.XX‏‎ (09:39, 11 December 2019)
  333. 2020 - Add a new event called food scandal, this causes the reputation to fall 20 points‏‎ (12:21, 11 December 2019)
  334. 2020 - Brexit will half the probabilities of households eating out‏‎ (18:19, 14 December 2019)
  335. 2020 - Add a distance variable to each household, they will only use outlets within this distance‏‎ (18:53, 14 December 2019)
  336. 2020 - Households essentially use the closest outlet, make it so the outlet must be within a distance of 20‏‎ (18:57, 14 December 2019)
  337. 2020 - Currently no use is made of GetCapacity, make it so an outlet can only have this number of visitor in day‏‎ (12:40, 16 December 2019)
  338. 2020 - Process multiple days in one go, ie process a week‏‎ (13:02, 16 December 2019)
  339. 2020 - Save a running simulation‏‎ (14:02, 16 December 2019)
  340. 2020 - Option 5 is missing, it could be to merge 2 companies‏‎ (15:29, 17 December 2019)
  341. 2020 - Companies can keep running even though they have a large negative balance, allow companies to go bankrupt and stop trading‏‎ (12:13, 18 December 2019)
  342. 2020 - The probability of eating out is lower on a monday, and high on a friday, saturday & sunday (eg days MOD 7)‏‎ (13:37, 18 December 2019)
  343. 2020 - Option 5 is missing, it could be to remove a company‏‎ (14:06, 18 December 2019)
  344. 2020 - Create a subclass for SmallSettlement‏‎ (09:40, 20 December 2019)
  345. 2020 - Allow outlets to expand by increasing the max capacity‏‎ (09:53, 20 December 2019)
  346. Assembly Language Multiplication‏‎ (13:13, 21 January 2020)
  347. Assembly Language Division‏‎ (13:16, 21 January 2020)
  348. Assembly Language Twos Complement‏‎ (13:19, 21 January 2020)
  349. Assembly Language Logical Shift‏‎ (13:20, 21 January 2020)
  350. Assembly Language IF‏‎ (10:28, 22 January 2020)
  351. Assembly Language IF ELSE‏‎ (10:28, 22 January 2020)
  352. Assembly Language DO WHILE‏‎ (10:29, 22 January 2020)
  353. Assembly Language WHILE‏‎ (10:30, 22 January 2020)
  354. 2020 - Household‏‎ (12:49, 27 January 2020)
  355. 2020 - Settlement‏‎ (13:11, 27 January 2020)
  356. 2020 - LargeSettlement‏‎ (13:20, 27 January 2020)
  357. 2020 - Outlet‏‎ (14:00, 27 January 2020)
  358. Welcome‏‎ (09:44, 29 January 2020)
  359. Passing an integer via URL in Flask App‏‎ (13:46, 13 February 2020)
  360. Enforce login required for page‏‎ (09:55, 25 February 2020)
  361. Returning a 404 error if the value is not in the model data‏‎ (16:30, 18 March 2020)
  362. Subnet Masks‏‎ (19:58, 21 June 2020)
  363. DHCP‏‎ (14:27, 23 June 2020)
  364. Abstract - Virtual - Static‏‎ (11:51, 1 July 2020)
  365. Section D 2020‏‎ (10:10, 3 September 2020)
  366. Section C 2020‏‎ (10:13, 3 September 2020)
  367. 2021 - LESSPiece‏‎ (10:27, 3 September 2020)
  368. 2021 - BarronPiece‏‎ (10:28, 3 September 2020)
  369. 2021 - Player‏‎ (10:31, 3 September 2020)
  370. Private - Protected - Public‏‎ (10:42, 3 September 2020)
  371. 2021 - Hexgrid‏‎ (10:52, 3 September 2020)
  372. 2021 - Program‏‎ (11:30, 3 September 2020)
  373. 2021 - Piece‏‎ (12:49, 3 September 2020)
  374. 2021 - PBDSPiece‏‎ (12:51, 3 September 2020)
  375. 2021 - Tile‏‎ (12:53, 3 September 2020)
  376. 2021-Draw not possible‏‎ (09:34, 4 September 2020)
  377. 2021-Get grid size‏‎ (10:36, 4 September 2020)
  378. 2021-Output tiles in string‏‎ (11:24, 4 September 2020)
  379. 2021-In game help screen‏‎ (12:24, 11 September 2020)
  380. 2021-Save Game‏‎ (14:16, 12 September 2020)
  381. 2021 - Reflection‏‎ (11:05, 24 September 2020)
  382. 2021 - Constructors‏‎ (11:15, 24 September 2020)
  383. 2021 - Static‏‎ (11:25, 24 September 2020)
  384. 2021 - Base‏‎ (11:35, 24 September 2020)
  385. 2021 - Private vs Protected‏‎ (11:50, 24 September 2020)
  386. Number Systems / Number Bases‏‎ (09:23, 25 September 2020)
  387. Addition‏‎ (09:24, 25 September 2020)
  388. Multiplication‏‎ (09:24, 25 September 2020)
  389. Negative Numbers‏‎ (09:25, 25 September 2020)
  390. Subtraction‏‎ (09:26, 25 September 2020)
  391. Fixed Point Numbers‏‎ (09:27, 25 September 2020)
  392. Compression‏‎ (09:27, 25 September 2020)
  393. Floating Point Numbers - Yr 2 Only‏‎ (09:30, 25 September 2020)
  394. Trees‏‎ (09:34, 25 September 2020)
  395. Bitmap Graphics‏‎ (09:35, 25 September 2020)
  396. Select Queries‏‎ (10:59, 28 September 2020)
  397. Insert Queries‏‎ (11:13, 28 September 2020)
  398. Update Queries‏‎ (11:30, 28 September 2020)
  399. Delete Queries‏‎ (11:38, 28 September 2020)
  400. 2021 = Virtual and Override‏‎ (15:37, 28 September 2020)
  401. Section C 2021‏‎ (15:54, 28 September 2020)
  402. 2021 - Virtual and Override‏‎ (15:54, 28 September 2020)
  403. Sound‏‎ (09:34, 4 October 2020)
  404. Create DB & Table Queries‏‎ (09:07, 8 October 2020)
  405. Creating a Model in Django‏‎ (11:18, 22 October 2020)
  406. Connecting sqlite to Flask Web App‏‎ (11:37, 22 October 2020)
  407. HelloWorld - Python‏‎ (01:40, 10 November 2020)
  408. Creating a Django Web App‏‎ (12:45, 18 November 2020)
  409. Basic pygame template‏‎ (15:30, 18 November 2020)
  410. 2020 New Spec‏‎ (11:17, 20 November 2020)
  411. 2020 A Level‏‎ (11:25, 20 November 2020)
  412. Section D 2021‏‎ (16:54, 23 November 2020)
  413. Using SpriteFont‏‎ (14:54, 25 November 2020)
  414. Django in PythonAnywhere‏‎ (15:09, 1 December 2020)
  415. Installing pygame‏‎ (14:27, 2 December 2020)
  416. PyGame RPG‏‎ (15:06, 21 January 2021)
  417. Love - Using a TMX Map‏‎ (11:38, 12 February 2021)
  418. Editing data into a model in Django‏‎ (11:15, 15 March 2021)
  419. Pico 8‏‎ (08:54, 22 April 2021)
  420. Polymorphism‏‎ (09:35, 23 April 2021)
  421. CSharp to Pseudo Code‏‎ (10:11, 23 April 2021)
  422. Bubble Sort‏‎ (10:14, 23 April 2021)
  423. EU Digital Single Market‏‎ (08:35, 27 April 2021)
  424. Data Protection Act‏‎ (09:55, 28 April 2021)
  425. Computer Misuse Act‏‎ (10:00, 28 April 2021)
  426. Images in models and uploading images‏‎ (11:41, 20 May 2021)
  427. 2022 - Program‏‎ (09:25, 1 September 2021)
  428. Myra Example‏‎ (11:10, 14 October 2021)
  429. 2022 - Add a retrieve card‏‎ (12:10, 18 November 2021)
  430. 2022 - When you start the game it automatically loads a saved game, adapt it to ask which game to load‏‎ (12:16, 18 November 2021)
  431. 2022 - You cause an exception if you enter a card number out of the range 1-5‏‎ (12:22, 18 November 2021)
  432. 2022 - Implement a count of the cards remaining in the deck‏‎ (12:23, 18 November 2021)
  433. 2022 - Allow the player to create a new lock‏‎ (17:27, 27 November 2021)
  434. 2022 - Allow the player to choose either a random lock or a specific lock number‏‎ (16:21, 7 December 2021)
  435. 2022 - There is a load game feature but no way of saving a game‏‎ (13:12, 8 December 2021)
  436. Relating models in Django, ie Primary key to Foreign Key‏‎ (10:05, 16 December 2021)
  437. 2022 - No error message is displayed if the user attempts to play two consecutive cards of the same tool type‏‎ (14:00, 22 December 2021)
  438. 2022 - Card‏‎ (14:54, 22 December 2021)
  439. 2022 - ToolCard‏‎ (15:07, 22 December 2021)
  440. 2022 - Add a joker card‏‎ (12:14, 23 December 2021)
  441. 2022 - DifficultyCard‏‎ (12:43, 23 December 2021)
  442. 2022 - Challenge‏‎ (12:49, 23 December 2021)
  443. 2022 - Lock‏‎ (12:52, 23 December 2021)
  444. 2022 - CardCollection‏‎ (12:54, 23 December 2021)
  445. Section C 2022‏‎ (11:50, 24 December 2021)
  446. Section D 2022‏‎ (16:26, 24 January 2022)
  447. Advanced Information Revision Notes‏‎ (09:29, 3 June 2022)
  448. 2022 Paper 1 Revision Quiz‏‎ (17:58, 3 June 2022)
  449. Section A AL‏‎ (10:57, 8 June 2022)
  450. AQA - Comp Sci - A Level - Paper 2‏‎ (13:03, 14 June 2022)
  451. 2022 Advanced Information Paper 2‏‎ (13:20, 14 June 2022)
  452. Add data into a model in Django‏‎ (08:30, 22 August 2022)
  453. OOP Design Principles‏‎ (14:26, 24 August 2022)
  454. BritishEsports‏‎ (12:13, 13 September 2022)
  455. Wiki editing tips‏‎ (12:13, 13 September 2022)
  456. Drawing Textures‏‎ (14:03, 25 October 2022)
  457. Drawing Shapes‏‎ (11:22, 11 December 2022)
  458. 2022 A Level‏‎ (09:55, 2 February 2023)
  459. 2021 A Level‏‎ (09:57, 2 February 2023)
  460. 2022 New Spec‏‎ (10:08, 2 February 2023)
  461. Section C 2023‏‎ (14:17, 10 February 2023)
  462. Section D 2023‏‎ (14:51, 10 February 2023)
  463. Accessing each character of a string‏‎ (08:44, 15 June 2023)
  464. Testing if a character is in a word‏‎ (13:43, 15 June 2023)
  465. Python‏‎ (08:08, 13 July 2023)
  466. Creating the Home page in Django‏‎ (08:16, 13 July 2023)
  467. Web Apps‏‎ (08:17, 13 July 2023)
  468. Love Game Engine‏‎ (08:27, 13 July 2023)
  469. Project Main Page‏‎ (08:29, 13 July 2023)
  470. Client Server / Peer to Peer‏‎ (08:14, 23 August 2023)
  471. Database Normalisation‏‎ (08:14, 23 August 2023)
  472. Communication Methods‏‎ (08:15, 23 August 2023)
  473. Operating Systems‏‎ (08:17, 23 August 2023)
  474. Consequences of uses of computing‏‎ (08:17, 23 August 2023)
  475. Recursion‏‎ (08:18, 23 August 2023)
  476. Dynamic vs Static‏‎ (08:19, 23 August 2023)
  477. The Internet‏‎ (08:20, 23 August 2023)
  478. TCP/IP‏‎ (08:21, 23 August 2023)
  479. Client Server Model‏‎ (08:21, 23 August 2023)
  480. Internet Security‏‎ (08:22, 23 August 2023)
  481. Computer Architecture‏‎ (08:25, 23 August 2023)
  482. Graphs‏‎ (08:41, 23 August 2023)
  483. Big Data‏‎ (08:44, 23 August 2023)
  484. Merge Sort‏‎ (08:45, 23 August 2023)
  485. Vector Graphics - Yr 2 Only‏‎ (08:47, 23 August 2023)
  486. IP Addressing Topics‏‎ (08:47, 23 August 2023)
  487. Stacks‏‎ (08:48, 23 August 2023)
  488. Network Topology‏‎ (08:54, 23 August 2023)
  489. Encryption‏‎ (08:55, 23 August 2023)
  490. Fundamentals of functional programming‏‎ (09:01, 23 August 2023)
  491. Intractable Problems‏‎ (09:03, 23 August 2023)
  492. De Morgan's Law‏‎ (09:05, 23 August 2023)
  493. Boolean Algebra‏‎ (09:10, 23 August 2023)
  494. Assembly Language‏‎ (09:13, 23 August 2023)
  495. Fetch Decode Execute Cycle‏‎ (09:15, 23 August 2023)
  496. Subroutines - Functions‏‎ (09:16, 23 August 2023)
  497. Parameters - Global Variables‏‎ (09:18, 23 August 2023)
  498. Processor Performance‏‎ (09:19, 23 August 2023)
  499. Processor Fundamentals‏‎ (09:20, 23 August 2023)
  500. Arrays‏‎ (09:21, 23 August 2023)

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