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Showing below up to 250 results in range #51 to #300.

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  1. CountPlants - AS 2017‏‎ (10:29, 3 March 2017)
  2. SeedLands - AS 2017‏‎ (10:30, 3 March 2017)
  3. SimulateSpring - AS 2017‏‎ (10:32, 3 March 2017)
  4. SimulateSummer - AS 2017‏‎ (10:34, 3 March 2017)
  5. SimulateAutumn - AS 2017‏‎ (10:35, 3 March 2017)
  6. SimulateWinter - AS 2017‏‎ (10:36, 3 March 2017)
  7. SimulateOneYear - AS 2017‏‎ (10:37, 3 March 2017)
  8. Simulation - AS 2017‏‎ (10:39, 3 March 2017)
  9. Main - AS 2017‏‎ (10:40, 3 March 2017)
  10. Challenges facing legislators in the digital age‏‎ (14:29, 5 March 2017)
  11. Contribution Scores‏‎ (17:54, 5 March 2017)
  12. Freedom of Information Act‏‎ (11:17, 6 March 2017)
  13. BCS Code of Conduct‏‎ (11:21, 6 March 2017)
  14. Open Source Initiative‏‎ (11:26, 6 March 2017)
  15. DRM‏‎ (13:22, 9 March 2017)
  16. Section C AS 2017‏‎ (09:59, 10 March 2017)
  17. You can read a file but can't write a file to save it‏‎ (10:42, 10 March 2017)
  18. Linux Foundation‏‎ (13:14, 10 March 2017)
  19. Add code to have Severe Flood in SimulateAutumn‏‎ (13:38, 10 March 2017)
  20. Add a feature to randomly scatter rocks over the field‏‎ (20:56, 11 March 2017)
  21. In InitialiseField the question to load an existing file only accepts Y and not y‏‎ (10:20, 13 March 2017)
  22. Add a way for a disease to kill rabbits in warrens‏‎ (15:13, 13 March 2017)
  23. If a fox eats more food than it needs its reproduction rate/coefficient increases‏‎ (13:18, 14 March 2017)
  24. Add an option on the menu to find the largest warren‏‎ (14:13, 14 March 2017)
  25. Adding and Processing Player Input‏‎ (18:42, 18 March 2017)
  26. Installing MonoGame‏‎ (19:00, 18 March 2017)
  27. Useful Visual Studio Features‏‎ (10:22, 11 April 2017)
  28. The number of years should be between 0 and 5 but no validation takes place‏‎ (11:57, 28 April 2017)
  29. AS 2017 CSharp Skeleton Code‏‎ (09:46, 11 May 2017)
  30. CSharp Skeleton Code‏‎ (14:11, 12 May 2017)
  31. Copyright vs Copyleft‏‎ (14:34, 21 May 2017)
  32. Free Software Foundation‏‎ (14:37, 21 May 2017)
  33. Port Forwarding‏‎ (15:02, 21 May 2017)
  34. Add the code to allow foxes to have a gender‏‎ (12:55, 23 May 2017)
  35. Create a giant warren which allows 200 rabbits‏‎ (10:36, 24 May 2017)
  36. A predator for foxes - eagles‏‎ (07:55, 25 May 2017)
  37. Implementing weather changes that affect animals‏‎ (12:55, 25 May 2017)
  38. Constructors - 2017‏‎ (06:24, 26 May 2017)
  39. Functions - 2017‏‎ (06:28, 26 May 2017)
  40. Parameter Passing - 2017‏‎ (06:35, 26 May 2017)
  41. Abstract - Virtual - Static - 2017‏‎ (06:48, 26 May 2017)
  42. Repetition - 2017‏‎ (07:27, 26 May 2017)
  43. Section C 2017‏‎ (07:34, 26 May 2017)
  44. A fox moves in a random direction if they haven't eaten enough food that turn‏‎ (07:43, 26 May 2017)
  45. Composition - 2017‏‎ (13:48, 28 May 2017)
  46. Allow the capacity of a warren to vary, some warrens may be smaller and other may be larger‏‎ (14:59, 11 June 2017)
  47. If a rabbit is contained within a warren, create a den class for foxes‏‎ (15:02, 13 June 2017)
  48. Section D 2017‏‎ (15:03, 13 June 2017)
  49. Aggregation - 2017‏‎ (11:05, 15 June 2017)
  50. Regulation of Investigatory Powers Act‏‎ (10:18, 16 June 2017)
  51. Copyright, Designs and Patent Act‏‎ (10:20, 16 June 2017)
  52. Rectangle Bounds Collision‏‎ (12:21, 15 September 2017)
  53. PHP Session‏‎ (21:16, 15 September 2017)
  54. Installing MonoDevelop‏‎ (14:11, 21 September 2017)
  55. Game states‏‎ (08:41, 12 October 2017)
  56. GeonBit Class Example‏‎ (10:16, 18 October 2017)
  57. Monkey Tap‏‎ (10:47, 24 October 2017)
  58. Dino‏‎ (10:56, 27 October 2017)
  59. My Full Example of GeonBit & Classes‏‎ (10:55, 30 October 2017)
  60. Creating A Player‏‎ (14:31, 1 November 2017)
  61. QueueOfTiles Variables‏‎ (12:31, 14 November 2017)
  62. QueueOfTiles Constructor‏‎ (12:42, 14 November 2017)
  63. FillHandWithTiles‏‎ (13:08, 14 November 2017)
  64. AddEndOfTurnTiles‏‎ (13:18, 14 November 2017)
  65. CreateTileDirectory‏‎ (13:47, 14 November 2017)
  66. GetNewTileChoice‏‎ (13:54, 14 November 2017)
  67. HaveTurn‏‎ (13:55, 14 November 2017)
  68. PlayGame‏‎ (13:56, 14 November 2017)
  69. Main Section 2018‏‎ (13:59, 14 November 2017)
  70. QueueOfTiles Purpose‏‎ (14:02, 14 November 2017)
  71. LoadAllowedWords‏‎ (14:18, 14 November 2017)
  72. GetChoice‏‎ (14:29, 14 November 2017)
  73. IsEmpty‏‎ (14:31, 14 November 2017)
  74. UpdateScoreWithPenalty‏‎ (14:35, 14 November 2017)
  75. GetScoreForWord‏‎ (14:37, 14 November 2017)
  76. UpdateAfterAllowedWord‏‎ (14:42, 14 November 2017)
  77. Show‏‎ (14:43, 14 November 2017)
  78. DisplayTileValues‏‎ (14:43, 14 November 2017)
  79. Add‏‎ (14:45, 14 November 2017)
  80. DisplayMenu‏‎ (14:45, 14 November 2017)
  81. DisplayTilesInHand‏‎ (14:58, 14 November 2017)
  82. Remove‏‎ (14:59, 14 November 2017)
  83. CheckWordIsValid‏‎ (14:59, 14 November 2017)
  84. CheckWordIsInTiles‏‎ (15:16, 14 November 2017)
  85. GetStartingHand‏‎ (15:27, 14 November 2017)
  86. How would you increase the maximum size of a players hand‏‎ (18:40, 14 November 2017)
  87. If the player spells a ten or more letter word, they should receive a 200 point bonus‏‎ (18:45, 14 November 2017)
  88. If a player enters a number not in the options it is treated as a word‏‎ (21:10, 14 November 2017)
  89. Provide a method for the player to swap their entire hand‏‎ (21:12, 14 November 2017)
  90. If a player presses enter without typing a word it is an invalid move‏‎ (18:24, 15 November 2017)
  91. Unused Variables 2018‏‎ (09:19, 16 November 2017)
  92. DisplayWinner‏‎ (10:06, 16 November 2017)
  93. Section C 2018‏‎ (10:10, 16 November 2017)
  94. Allow a player to buy a vowel for 10 points‏‎ (11:20, 16 November 2017)
  95. Provide a method for the player to swap 5 random tiles from their hand‏‎ (11:27, 16 November 2017)
  96. Ask user to confirm their word choice‏‎ (15:16, 16 November 2017)
  97. Allow players to skip and end their turn‏‎ (09:17, 17 November 2017)
  98. Deduct points from score if invalid word entered‏‎ (10:37, 20 November 2017)
  99. Create a method to list the words available within a given hand‏‎ (11:06, 20 November 2017)
  100. Add the ability to set the player names‏‎ (14:05, 20 November 2017)
  101. Allow players to save the new AllowedWords back into aqawords.txt‏‎ (14:41, 20 November 2017)
  102. Allow players to choose the filename for LoadAllowedWords‏‎ (14:50, 20 November 2017)
  103. Allow players to add new words to the game‏‎ (15:33, 20 November 2017)
  104. 2017 New Spec‏‎ (10:15, 22 November 2017)
  105. 2017 A Level‏‎ (10:20, 22 November 2017)
  106. Section A Prog‏‎ (10:22, 22 November 2017)
  107. Constants - 2018‏‎ (11:18, 30 November 2017)
  108. PHP Arrays‏‎ (11:09, 20 December 2017)
  109. PHP Functions‏‎ (11:17, 20 December 2017)
  110. PHP‏‎ (13:54, 20 December 2017)
  111. PHP more forms‏‎ (14:03, 20 December 2017)
  112. PHP filters‏‎ (09:53, 21 December 2017)
  113. PHP MySQL‏‎ (09:57, 21 December 2017)
  114. Get tile texture from map‏‎ (09:47, 8 February 2018)
  115. Alert the User if aqawords.txt File is Missing‏‎ (10:40, 19 February 2018)
  116. High score table feature‏‎ (11:21, 19 February 2018)
  117. CheckWordIsValid uses a linear search, program a binary search instead‏‎ (15:07, 19 February 2018)
  118. Drawing shapes‏‎ (22:28, 21 February 2018)
  119. Mouse input‏‎ (17:50, 22 February 2018)
  120. Allow users to check the word before they play the word‏‎ (15:04, 23 February 2018)
  121. Moving shapes‏‎ (09:59, 28 February 2018)
  122. Drawing images‏‎ (14:58, 1 March 2018)
  123. Using Sprites‏‎ (17:03, 10 March 2018)
  124. Using classes‏‎ (09:19, 13 March 2018)
  125. Collisions‏‎ (16:14, 14 March 2018)
  126. Drawing a Tiled Map‏‎ (12:11, 28 March 2018)
  127. Creating a game save‏‎ (08:32, 4 May 2018)
  128. Make the letters K V X Y Z Q 4 points instead of the current 3‏‎ (09:39, 14 May 2018)
  129. When a word is valid, display the word and the score for the word‏‎ (09:58, 14 May 2018)
  130. 1, 2, or 3 letter words should incur a penalty‏‎ (10:26, 14 May 2018)
  131. Display list of words (valid and invalid) used by each player at the end of the game‏‎ (09:57, 24 May 2018)
  132. Bonus points at end of game for longest and highest scored words‏‎ (09:59, 24 May 2018)
  133. Display the highest scored word by each player at the end of the game‏‎ (10:24, 24 May 2018)
  134. Time limit when entering choice‏‎ (14:16, 24 May 2018)
  135. The player that has the letter that is closest to “A” will begin the game. A blank tile will win the start of the game‏‎ (15:11, 24 May 2018)
  136. In queue class definition, make use of the IsEmpty method in Show method‏‎ (15:23, 24 May 2018)
  137. Learning languages‏‎ (15:44, 24 May 2018)
  138. Maths and concepts‏‎ (15:45, 24 May 2018)
  139. Inheritance Diagrams‏‎ (21:07, 6 June 2018)
  140. Square.Tiled Class‏‎ (08:27, 8 June 2018)
  141. Half Adder / Full Adder‏‎ (14:35, 10 June 2018)
  142. Private - Public IP Addresses‏‎ (16:24, 10 June 2018)
  143. Network Address Translation‏‎ (16:27, 10 June 2018)
  144. Instructions‏‎ (09:53, 11 June 2018)
  145. Linear Search‏‎ (10:34, 11 June 2018)
  146. Tree Traversals‏‎ (12:36, 11 June 2018)
  147. Reverse Polish‏‎ (12:38, 11 June 2018)
  148. Text Files‏‎ (12:59, 11 June 2018)
  149. Binary Files‏‎ (13:00, 11 June 2018)
  150. Encapsulation‏‎ (13:06, 11 June 2018)
  151. Inheritance‏‎ (13:06, 11 June 2018)
  152. Aggregation & Composition‏‎ (13:12, 11 June 2018)
  153. Constants - Variables - Data Types‏‎ (13:34, 11 June 2018)
  154. Simple Beat Em Up‏‎ (15:05, 13 June 2018)
  155. Animation‏‎ (08:57, 14 June 2018)
  156. SimpleText UI Example‏‎ (09:41, 18 June 2018)
  157. Creating A Project‏‎ (09:52, 18 June 2018)
  158. Mouse or touch control Input‏‎ (10:09, 18 June 2018)
  159. Video Playback‏‎ (09:40, 19 June 2018)
  160. User Input - Python‏‎ (14:36, 19 June 2018)
  161. Exception Handling - Python‏‎ (20:41, 20 June 2018)
  162. File Handling - Python‏‎ (20:55, 20 June 2018)
  163. Section D 2018‏‎ (08:14, 29 June 2018)
  164. Instantiation‏‎ (13:48, 29 June 2018)
  165. Class Definitions‏‎ (13:58, 29 June 2018)
  166. Binary Search‏‎ (14:07, 29 June 2018)
  167. Repetition - Iteration‏‎ (14:20, 29 June 2018)
  168. Selection‏‎ (14:22, 29 June 2018)
  169. Boolean Equations & Circuits‏‎ (14:40, 29 June 2018)
  170. Drawing text‏‎ (17:02, 30 June 2018)
  171. Creating A DIY Interface‏‎ (11:25, 1 July 2018)
  172. PGU Interface‏‎ (13:26, 2 July 2018)
  173. Creating An Instance of Your Player‏‎ (14:42, 2 July 2018)
  174. Using Game Time‏‎ (09:59, 5 July 2018)
  175. Sound & Music‏‎ (10:20, 5 July 2018)
  176. Keyboard input‏‎ (08:27, 6 July 2018)
  177. WxPython Interface‏‎ (13:54, 6 July 2018)
  178. Pyglet Interface‏‎ (14:04, 6 July 2018)
  179. Playing Video‏‎ (14:05, 6 July 2018)
  180. PyGame Platform‏‎ (10:12, 9 July 2018)
  181. Enum in PyGame‏‎ (10:00, 17 July 2018)
  182. Game Save with Shelve‏‎ (14:48, 17 July 2018)
  183. Vectors in PyGame‏‎ (09:04, 18 July 2018)
  184. Lighting Effects‏‎ (18:51, 24 July 2018)
  185. Lidgren.Network‏‎ (13:49, 26 July 2018)
  186. Programming Paradigms‏‎ (09:34, 10 September 2018)
  187. Types of Number‏‎ (14:30, 11 September 2018)
  188. What Is Tkinter?‏‎ (11:47, 14 September 2018)
  189. Creating a Window - Tkinter‏‎ (11:48, 14 September 2018)
  190. Shortest Path‏‎ (11:48, 17 September 2018)
  191. Widgets - Tkinter‏‎ (15:24, 19 September 2018)
  192. Linked Lists - Lists‏‎ (11:41, 4 October 2018)
  193. Steropes Map Widget‏‎ (13:56, 31 October 2018)
  194. Graph Traversals‏‎ (13:30, 15 November 2018)
  195. 2018 New Spec‏‎ (14:54, 4 December 2018)
  196. 2018 A Level‏‎ (14:59, 4 December 2018)
  197. Implement a way to display your inventory‏‎ (13:36, 11 December 2018)
  198. Create a method to dump the data to the screen‏‎ (13:39, 11 December 2018)
  199. Add a command to Eat (you start with an apple in the items)‏‎ (13:55, 11 December 2018)
  200. Add a Drop command to drop an item in the inventory‏‎ (15:31, 11 December 2018)
  201. Add a command to Save to a new gme file‏‎ (12:21, 13 December 2018)
  202. Add to the examine method the ability to examine the room, ie to repeat the description and items‏‎ (12:59, 13 December 2018)
  203. Add the code to use an item as a weapon(truncheon has status of weapon)‏‎ (13:57, 13 December 2018)
  204. Improve change item status method, you can replace but not remove just a single word from the status‏‎ (18:25, 15 December 2018)
  205. Structured Programming‏‎ (15:38, 17 December 2018)
  206. Count the number of player instructions‏‎ (11:02, 18 December 2018)
  207. Limit the number of items that can be held in the inventory‏‎ (11:24, 18 December 2018)
  208. Add a command to Drink (you start with a flask in the items)‏‎ (15:20, 18 December 2018)
  209. Adapt the Use method to switch the torch on and off‏‎ (15:41, 18 December 2018)
  210. Inventory based on size of items‏‎ (15:24, 19 December 2018)
  211. Add a Help command to display a list of possible commands‏‎ (11:33, 20 December 2018)
  212. Records‏‎ (11:52, 20 December 2018)
  213. Data Structures‏‎ (12:00, 20 December 2018)
  214. AS Sample Question‏‎ (10:14, 21 December 2018)
  215. Simple Tower‏‎ (17:54, 5 January 2019)
  216. Assembly Language Check for ODD / EVEN‏‎ (09:13, 14 January 2019)
  217. Using Timers‏‎ (14:22, 22 January 2019)
  218. Flip Flops‏‎ (12:02, 24 January 2019)
  219. Generating and using XNB files‏‎ (08:56, 31 January 2019)
  220. Keyboard Input‏‎ (12:12, 31 January 2019)
  221. Basic Per Pixel Collision‏‎ (12:18, 31 January 2019)
  222. Interrupts‏‎ (09:16, 4 February 2019)
  223. Screen Shake‏‎ (09:48, 10 February 2019)
  224. Bricks‏‎ (14:39, 25 February 2019)
  225. Conversions - Python‏‎ (11:28, 4 March 2019)
  226. Variables - Python‏‎ (11:39, 4 March 2019)
  227. Selection - Python‏‎ (12:38, 4 March 2019)
  228. String Manipulation - Python‏‎ (13:29, 4 March 2019)
  229. Maths Functions - Python‏‎ (14:07, 4 March 2019)
  230. PHP Setup‏‎ (12:46, 14 March 2019)
  231. The Defamation Act‏‎ (16:37, 18 March 2019)
  232. The Official Secrets Act‏‎ (16:46, 18 March 2019)
  233. The Equality Act 2010‏‎ (16:50, 18 March 2019)
  234. The Obscene Publications Act and the Protection of Children Act‏‎ (16:55, 18 March 2019)
  235. The Digital Economy Act‏‎ (13:37, 19 March 2019)
  236. Handling Exceptions‏‎ (12:27, 21 March 2019)
  237. Data in the Digital Age‏‎ (10:38, 24 March 2019)
  238. Asymmetry of Power‏‎ (16:47, 25 March 2019)
  239. Practical Obscurity / Right to be Forgotten‏‎ (16:57, 25 March 2019)
  240. Pervasive Surveillance‏‎ (17:01, 25 March 2019)
  241. Software and their algorithms embed moral and cultural values‏‎ (17:06, 25 March 2019)
  242. Software can produce great good but with it come the ability to do great harm‏‎ (17:09, 25 March 2019)
  243. Issues of Scale‏‎ (17:10, 25 March 2019)
  244. AS 2019 DisplayErrorMessages‏‎ (09:57, 1 April 2019)
  245. AS 2019 SaveGame‏‎ (11:13, 1 April 2019)
  246. AS 2019 TakePiece‏‎ (13:08, 1 April 2019)
  247. Functions/Procedures Understanding‏‎ (15:30, 1 April 2019)
  248. AS 2019 RandomPlayerStarts‏‎ (15:31, 1 April 2019)
  249. AS 2019 DisplayNoOfMoves‏‎ (16:00, 1 April 2019)
  250. AS 2019 go back and select a different piece‏‎ (16:25, 1 April 2019)

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