Difference between revisions of "MonoGame Tutorials"

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(Special Effects)
(Player Bounds)
(23 intermediate revisions by the same user not shown)
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[[Game states]]
 
[[Game states]]
  
 +
[[Using Timers]]
 +
 +
===Player Class Example===
 
[[Creating A Player]]
 
[[Creating A Player]]
  
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[[Adding and Processing Player Input]]
 
[[Adding and Processing Player Input]]
 
[[Using Timers]]
 
  
 
=Collision Detection=
 
=Collision Detection=
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[[Basic Per Pixel Collision]]
 
[[Basic Per Pixel Collision]]
  
=Special Effects=
+
=Using Tiled Maps=
[[Screen Shake]]
+
===Squared.Tiled===
 +
[[setup and map example]]
 +
 
 +
===TiledSharp===
 +
[[using a tmx map in monogame]]
 +
 
 +
===TiledCS===
 +
[[Using TiledCS]]
 +
 
 +
===TiledNet===
 +
[[Using TiledNet]]
 +
 
 +
===TiledLib===
 +
[[Using TiledLib]]
  
[[Parallax Scrolling]]
+
=Player Bounds=
 +
[[Player Bounds]]
  
 
=Game UI=
 
=Game UI=
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[[Steropes Example]]
 
[[Steropes Example]]
 
[[Steropes Map Widget]]
 
  
 
===SimpleText UI Example===
 
===SimpleText UI Example===
  
 
[[SimpleText UI Example]]
 
[[SimpleText UI Example]]
 +
 +
=Special Effects=
 +
[[Screen Shake]]
 +
 +
[[Parallax Scrolling]]
 +
 +
[[Explosions]]
  
 
=Networked / Multiplayer=
 
=Networked / Multiplayer=
[[LiteNetLib]]
+
===LiteNetLib===
  
[[Lidgren.Network]]
+
[[Setup LiteNetLib]]
  
=Save Game / Check Points=
+
[[Example LiteNetLib]]
[[Creating a game save]]
 
  
=Drawing Tiled Maps=
+
[[RPG LiteNetLib]]
===Squared.Tiled===
 
[[setup and map example]]
 
  
[[drawing a layer]]
+
===Lidgren.Network===
  
[[Get tile texture from map]]
+
[[Lidgren.Network]]
  
===TiledSharp===
+
=Save Game / Check Points=
[[using a tmx map in monogame]]
+
[[Creating a game save]]
  
 
=Related Skills=
 
=Related Skills=

Revision as of 13:05, 17 February 2024