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- 09:06, 31 May 2024 (diff | hist) . . (-85) . . MonoGame Tutorials (→Game UI) (current)
- 08:57, 31 May 2024 (diff | hist) . . (+6) . . Ruminate Example (→Using events) (current)
- 08:49, 31 May 2024 (diff | hist) . . (+127) . . Screen Settings (current)
- 08:46, 31 May 2024 (diff | hist) . . (+489) . . N Audio Settings (Created page with "To look at how to play sounds in MonoGame goto the Audio Playback page. =Sound Effects= To set the master volume of all sound effects you can do: SoundEffect.MasterVolu...") (current)
- 08:43, 31 May 2024 (diff | hist) . . (+20) . . MonoGame Tutorials (→Basic Skills)
- 11:49, 26 May 2024 (diff | hist) . . (+603) . . N Screen Settings (Created page with "=Fullscreen= It is very easy to turn on fullscreen in monogame: _graphics.IsFullScreen = true; _graphics.ApplyChanges(); Obviously it is also easy to turn off: _graphic...")
- 11:44, 26 May 2024 (diff | hist) . . (+21) . . MonoGame Tutorials (→Basic Skills)
- 11:38, 26 May 2024 (diff | hist) . . (+221) . . Audio Playback (→Sound Effects) (current)
- 11:32, 26 May 2024 (diff | hist) . . (+496) . . Audio Playback
- 11:22, 26 May 2024 (diff | hist) . . (+436) . . N Audio Playback (Created page with "=Sound Effects= You will need to declare a SoundEffect: SoundEffect effect; In LoadContent you can then load in your sound effect: effect = Content.Load<SoundEffect>("MyS...")
- 11:18, 26 May 2024 (diff | hist) . . (+20) . . MonoGame Tutorials (→Basic Skills)
- 15:04, 24 May 2024 (diff | hist) . . (+37) . . MonoGame Tutorials (Undo revision 8908 by Admin (talk)) (Tag: Undo)
- 14:59, 24 May 2024 (diff | hist) . . (-2) . . MonoGame Tutorials
- 14:59, 24 May 2024 (diff | hist) . . (-10) . . MonoGame Tutorials
- 14:56, 24 May 2024 (diff | hist) . . (-37) . . MonoGame Tutorials (→Full Tutorials)
- 14:55, 24 May 2024 (diff | hist) . . (+2) . . Screen Brightness (→Logic to change brightnessValue) (current)
- 14:55, 24 May 2024 (diff | hist) . . (+169) . . Screen Brightness (→Logic to change brightnessValue)
- 14:55, 24 May 2024 (diff | hist) . . (+14) . . N File:Brightness low.png (current)
- 14:54, 24 May 2024 (diff | hist) . . (+15) . . N File:Brightness half.png (current)
- 14:32, 24 May 2024 (diff | hist) . . (+1,894) . . N Screen Brightness (Created page with "MonoGame doesn't contain a built in method to set the brightness of the screen. However this can be created by drawing a black rectangle over the top of the screen and adjust...")
- 14:16, 24 May 2024 (diff | hist) . . (+23) . . MonoGame Tutorials (→Special Effects)
- 14:06, 24 May 2024 (diff | hist) . . (-13) . . Field of View / Mask (→Mask XNB) (current)
- 14:05, 24 May 2024 (diff | hist) . . (+13) . . Field of View / Mask (→Original Source)
- 14:04, 24 May 2024 (diff | hist) . . (+130) . . Field of View / Mask
- 14:03, 24 May 2024 (diff | hist) . . (+23) . . N File:Field of View With Mask.png (current)
- 14:01, 24 May 2024 (diff | hist) . . (-6) . . Field of View / No Mask (current)
- 14:00, 24 May 2024 (diff | hist) . . (+78) . . Field of View / No Mask
- 14:00, 24 May 2024 (diff | hist) . . (+21) . . N File:Field of View No Mask.png (current)
- 13:57, 24 May 2024 (diff | hist) . . (+3,064) . . N Field of View / No Mask (Created page with "You can create a field of view by checking the distance between the tile to draw and the player. This might involve editing the code for you map drawing library. =Squared.Til...")
- 13:49, 24 May 2024 (diff | hist) . . (+29) . . MonoGame Tutorials (→Special Effects)
- 13:18, 24 May 2024 (diff | hist) . . (+62) . . Using TiledCS (→Con's) (current)
- 13:16, 24 May 2024 (diff | hist) . . (+76) . . Using TiledNet (→Con's) (current)
- 13:15, 24 May 2024 (diff | hist) . . (+83) . . Using TiledLib (current)
- 13:10, 24 May 2024 (diff | hist) . . (+45) . . Rectangle Bounds Collision (→Checking if they overlap) (current)
- 13:09, 24 May 2024 (diff | hist) . . (-73) . . Rectangle Bounds Collision (→Checking if they overlap)
- 13:08, 24 May 2024 (diff | hist) . . (+116) . . Rectangle Bounds Collision (→Checking if they overlap)
- 13:05, 24 May 2024 (diff | hist) . . (-44) . . Rectangle Bounds Collision (→Checking if they overlap)
- 13:04, 24 May 2024 (diff | hist) . . (+1) . . Rectangle Bounds Collision (→Create Player Rectangle)
- 13:02, 24 May 2024 (diff | hist) . . (-2) . . MonoGame Tutorials (→Player Class Example)
- 08:15, 24 May 2024 (diff | hist) . . (+373) . . Creating A Project (current)
- 10:07, 20 May 2024 (diff | hist) . . (0) . . Split a string (current)
- 10:07, 20 May 2024 (diff | hist) . . (+356) . . Split a string
- 10:05, 20 May 2024 (diff | hist) . . (+366) . . N Split a string (Created page with "You can take a string and split it using a separating character: <syntaxhighlight lang=csharp line> Console.WriteLine("Comma separated strings"); // String of Vowels string v...")
- 09:04, 20 May 2024 (diff | hist) . . (+907) . . N Data Type Conversions (Created page with "Data types in C# are very strict, and you will need to convert the data type when required. ==Convert== For example if you wanted to read in an integer from the keyboard, you...") (current)
- 08:57, 20 May 2024 (diff | hist) . . (+10) . . Section B (current)
- 08:53, 20 May 2024 (diff | hist) . . (+37) . . Section B (→Common Skills)
- 10:13, 22 April 2024 (diff | hist) . . (+81) . . Section D 2024 (→Simple Improvements / fixes) (current)
- 18:49, 29 March 2024 (diff | hist) . . (+116) . . Field of View / Mask
- 18:48, 29 March 2024 (diff | hist) . . (+1,762) . . Field of View / Mask
- 18:34, 29 March 2024 (diff | hist) . . (+278) . . N Field of View / Mask (Created page with "=Stage 1= You will need to find your 'graphics' or '_graphics' variable. You will need to add the following parameter: <syntaxhighlight lang=csharp> graphics = new GraphicsDev...")
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