Difference between revisions of "MonoGame Tutorials"

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MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on  '''[[Section A AL#Fundamentals of programming |THIS]]''' page.
 
MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on  '''[[Section A AL#Fundamentals of programming |THIS]]''' page.
 
   
 
   
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[[Mouse or touch control Input]]
 
[[Mouse or touch control Input]]
 +
 +
[[Audio Playback]]
  
 
[[Video Playback]]
 
[[Video Playback]]
 +
 +
[[Screen Settings]]
 +
 +
[[Audio Settings]]
  
 
[[Animation]]
 
[[Animation]]
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[[Using Timers]]
 
[[Using Timers]]
  
===Player Class Example===
+
=Player Class Example=
 
[[Creating A Player]]
 
[[Creating A Player]]
  
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[[Using TiledLib]]
 
[[Using TiledLib]]
  
==Player Bounds==
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=Player Bounds=
 
[[Player Bounds]]
 
[[Player Bounds]]
  
 
=Game UI=
 
=Game UI=
===GeonBit===
+
 
 
[[GeonBit example]]
 
[[GeonBit example]]
 
===Ruminate===
 
  
 
[[Ruminate Example]]
 
[[Ruminate Example]]
  
===Myra===
 
 
[[Myra Example]]
 
[[Myra Example]]
 
===Steropes===
 
  
 
[[Steropes Example]]
 
[[Steropes Example]]
 
===SimpleText UI Example===
 
  
 
[[SimpleText UI Example]]
 
[[SimpleText UI Example]]
  
 
=Special Effects=
 
=Special Effects=
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[[Screen Brightness]]
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[[Screen Shake]]
 
[[Screen Shake]]
  
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[[Explosions]]
 
[[Explosions]]
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 +
[[Field of View / No Mask]]
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[[Field of View / Mask]]
  
 
=Networked / Multiplayer=
 
=Networked / Multiplayer=

Latest revision as of 09:06, 31 May 2024

MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on THIS page.

Basic Skills

Creating A Project

Using SpriteFont

Drawing Textures

Drawing Shapes

Keyboard Input

Mouse or touch control Input

Audio Playback

Video Playback

Screen Settings

Audio Settings

Animation

Game states

Using Timers

Player Class Example

Creating A Player

Creating An Instance of Your Player

Adding and Processing Player Input

Collision Detection

Rectangle Bounds Collision

Basic Per Pixel Collision

Using Tiled Maps

Squared.Tiled

setup and map example

TiledSharp

using a tmx map in monogame

TiledCS

Using TiledCS

TiledNet

Using TiledNet

TiledLib

Using TiledLib

Player Bounds

Player Bounds

Game UI

GeonBit example

Ruminate Example

Myra Example

Steropes Example

SimpleText UI Example

Special Effects

Screen Brightness

Screen Shake

Parallax Scrolling

Explosions

Field of View / No Mask

Field of View / Mask

Networked / Multiplayer

LiteNetLib

Setup LiteNetLib

Example LiteNetLib

RPG LiteNetLib

Lidgren.Network

Lidgren.Network

Save Game / Check Points

Creating a game save

Related Skills

Generating and using XNB files

Full Tutorials

Bricks

Dino

Monkey Tap

Simple Tower

Simple RPG

Simple Platform

Simple Racer

Simple Beat Em Up

External Resources

External Resources