Difference between revisions of "MonoGame Tutorials"

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==TRC Tutorials==
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MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on  '''[[Section A AL#Fundamentals of programming |THIS]]''' page.
===Full Tutorials===
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[[Bricks]]
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=Basic Skills=
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[[Creating A Project]]
  
[[Dino]]
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[[Using SpriteFont]]
 
 
[[Monkey Tap]]
 
  
[[Simple Tower]]
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[[Drawing Textures]]
  
[[Simple RPG]]
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[[Drawing Shapes]]
  
[[Simple Platform]]
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[[Keyboard Input]]
 
 
===Basic Skills===
 
You should start by creating a new project, remember to give it a suitable name and test it runs before you start.
 
 
 
[[Creating A Player]]
 
 
 
[[Creating An Instance of Your Player]]
 
 
 
[[Adding and Processing Player Input]]
 
  
 
[[Mouse or touch control Input]]
 
[[Mouse or touch control Input]]
  
[[Animate the Player]]
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[[Audio Playback]]
 
 
[[Using SpriteFont]]
 
 
 
[[Game states]]
 
  
 
[[Video Playback]]
 
[[Video Playback]]
  
===Collision Detection===
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[[Screen Settings]]
[[Rectangle Bounds Collision]]
 
  
[[Basic Per Pixel Collision]]
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[[Audio Settings]]
  
[[Per Pixel Collision |Advanced Per Pixel Collision]]
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[[Animation]]
  
===Game UI===
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[[Game states]]
[[GeonBit example]]
 
  
[[GeonBit Class Example]]
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[[Using Timers]]
  
[[My Full Example of GeonBit & Classes]]
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=Player Class Example=
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[[Creating A Player]]
  
===Related Skills===
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[[Creating An Instance of Your Player]]
[[Generating and using XNB files]]
 
  
==External Tutorials==
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[[Adding and Processing Player Input]]
===Beginner===
 
[https://www.youtube.com/playlist?list=PLcQUM4MNvSeTXMdx9peqnNi7RVzQ3jpRC Youtube MonoGame PlayList]
 
  
[https://www.pluralsight.com/courses/monogame MonoGame on Pluralsight (Sign up for a free trial)]
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=Collision Detection=
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[[Rectangle Bounds Collision]]
  
[https://www.phstudios.com/monogame-basics-series/ monogame-basics-series]
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[[Basic Per Pixel Collision]]
  
[https://www.youtube.com/playlist?list=PLV27bZtgVIJqoeHrQq6Mt_S1-Fvq_zzGZ Youtube Tutorial Series]
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=Using Tiled Maps=
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===Squared.Tiled===
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[[setup and map example]]
  
[https://www.youtube.com/playlist?list=PL667AC2BF84D85779 XNA YouTube tutorials from same source as above]
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===TiledSharp===
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[[using a tmx map in monogame]]
  
===Moderate===
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===TiledCS===
[http://gameprogrammingadventures.org/a-summoners-tale-series/ Adventure game tutorial series]
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[[Using TiledCS]]
  
[https://www.cs.cornell.edu/courses/cs3152/2014sp/materials/programming.php Degree level MonoGame]
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===TiledNet===
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[[Using TiledNet]]
  
[https://www.phstudios.com/monogame-advanced-series/ monogame-advanced-series]
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===TiledLib===
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[[Using TiledLib]]
  
===Tower Defence===
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=Player Bounds=
[http://xnatd.blogspot.com/2009/02/ok-so-first-part-of-our-tower-defence.html Tutorial 1 : Drawing the level.]
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[[Player Bounds]]
  
[http://xnatd.blogspot.com/2009/03/tutorial-2-levels.html Tutorial 2 : Create a Sprite base class.]
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=Game UI=
  
[http://xnatd.blogspot.com/2010/09/tutorial-3-enemy-class.html Tutorial 3 : Creating the Enemy class.]
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[[GeonBit example]]
  
[http://xnatd.blogspot.com/2010/09/tutorial-4-waypoints.html Tutorial 4 : Adding way-points and enemy movement.]
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[[Ruminate Example]]
  
[http://xnatd.blogspot.com/2010/09/tutorial-5-towers.html Tutorial 5 : Making a base Tower class.]
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[[Myra Example]]
  
[http://xnatd.blogspot.com/2010/09/tutorial-6-tower-management.html Tutorial 6 : Tower placement and management.]
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[[Steropes Example]]
  
[http://xnatd.blogspot.com/2010/10/tutorial-7-firepower.html Tutorial 7 : Extending the tower class and adding projectiles.]
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[[SimpleText UI Example]]
  
[http://xnatd.blogspot.com/2010/10/tutorial-8-waves-featuring-tower.html Tutorial 8 : Adding a wave of enemies.]
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=Special Effects=
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[[Screen Brightness]]
  
[http://xnatd.blogspot.com/2010/10/tutorial-9-multiple-waves.html Tutorial 9 : Adding multiple waves]
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[[Screen Shake]]
  
[http://xnatd.blogspot.com/2010/12/tutorial-10-creating-basic-gui.html Tutorial 10 : Creating the GUI (Part 1)]
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[[Parallax Scrolling]]
  
[http://xnatd.blogspot.com/2010/12/tutorial-11-creating-gui-part-2.html Tutorial 11 : Creating the GUI (Part 2)]
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[[Explosions]]
  
[http://xnatd.blogspot.com/2011/01/tutorial-12-adding-new-tower-type.html Tutorial 12 : Adding a New Tower Type]
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[[Field of View / No Mask]]
  
[http://xnatd.blogspot.com/2011/01/tutorial-13-adding-slow-tower.html Tutorial 13 : Adding the Slow Tower]
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[[Field of View / Mask]]
  
[http://xnatd.blogspot.com/2011/01/tutorial-14-polishing-game.html Tutorial 14 : Polishing the Game]
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=Networked / Multiplayer=
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===LiteNetLib===
  
[http://xnatd.blogspot.com/2011/02/tutorial-145-drag-and-drop-towers.html Tutorial 14.5 : Drag and Drop Towers]
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[[Setup LiteNetLib]]
  
====Pathfinding Tutorials : ====
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[[Example LiteNetLib]]
  
[http://xnatd.blogspot.com/2011/06/pathfinding-tutorial-part-1.html A* Pathfinding Tutorial : Part 1]
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[[RPG LiteNetLib]]
  
[http://xnatd.blogspot.com/2011/08/pathfinding-tutorial-part-2.html A* Pathfinding Tutorial : Part 2]
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===Lidgren.Network===
  
[http://xnatd.blogspot.com/2011/12/pathfinding-tutorial-part-3.html A* Pathfinding Tutorial : Part 3]
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[[Lidgren.Network]]
  
===Platformer===
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=Save Game / Check Points=
[http://xnafan.net/2013/04/simple-platformer-game-in-xna-tutorial-part-one/ simple platformer game in xna tutorial]
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[[Creating a game save]]
  
[https://www.youtube.com/playlist?list=PLE500D63CA505443B XNA Platformer Made Easy (YouTube)]
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=Related Skills=
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[[Generating and using XNB files]]
  
===RPG===
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=Full Tutorials=
[https://www.youtube.com/playlist?list=PLHJE4y54mpC5hrlDv8yFHPfrSNhqFoA0h MonoGame RPG Made Easy (YouTube)]
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[[Bricks]]
  
====Tutorial Series====
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[[Dino]]
[https://roguesharp.wordpress.com/2014/05/18/tutorial-1-roguelike-map-generation-using-roguesharp-and-monogame/ Tutorial 1 – Map Generation]
 
  
[https://roguesharp.wordpress.com/2014/05/24/tutorial-2-roguelike-field-of-view-calculation-using-roguesharp-and-monogame/ Tutorial 2 – Field-of-View Calculation]
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[[Monkey Tap]]
  
[https://roguesharp.wordpress.com/2014/05/30/tutorial-3-roguelike-map-exploration-using-roguesharp-and-monogame/ Tutorial 3 – Exploring the Map]
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[[Simple Tower]]
  
[https://roguesharp.wordpress.com/2014/06/09/tutorial-4-roguelike-pathfinding-using-roguesharp-and-monogame/ Tutorial 4 – Pathfinding]
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[[Simple RPG]]
  
[https://roguesharp.wordpress.com/2014/07/13/tutorial-5-creating-a-2d-camera-with-pan-and-zoom-in-monogame/ Tutorial 5 – 2D Camera Setup]
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[[Simple Platform]]
 
 
[https://roguesharp.wordpress.com/2014/08/30/tutorial-6-roguelike-combat-using-roguesharp-and-monogame/ Tutorial 6 – Combat]
 
 
 
==Tiled==
 
===Tiled Website and Download===
 
 
 
[http://www.mapeditor.org/ Tiled Map Editor]
 
 
 
===Tutorials for using Tiled===
 
 
 
[http://doc.mapeditor.org/ Offical Tiled Tutorials]
 
 
 
[https://gamedevelopment.tutsplus.com/tutorials/introduction-to-tiled-map-editor-a-platform-agnostic-tool-for-level-maps--gamedev-2838 Tiled Basics]
 
 
 
[https://www.youtube.com/playlist?list=PLpWTFopWU5f3xgvztkivtEcYmocD-Xigt Tiled Youtube Playlist Series]
 
 
 
[http://www.gamefromscratch.com/post/2014/04/15/A-quick-look-at-Tiled-An-open-source-2D-level-editor.aspx Written Version of Above Tutorials]
 
 
 
===Squared.Tiled to Draw Maps===
 
[[setup and map example]]
 
 
 
===TiledSharp to Draw Maps===
 
[[using a tmx map in monogame]]
 
 
 
=Game Resources=
 
==Game Art==
 
===Home Page===
 
[http://opengameart.org/ Open Game Art]
 
 
 
==MonoGame.Extended==
 
===Install Method 1===
 
MonoGame.Extended GitHub, you must have MonoGame installed first, get it from here:
 
 
 
[https://github.com/craftworkgames/MonoGame.Extended Add functions to MonoGame - including Tiled maps]
 
 
 
===Install Method 2===
 
Alternatively, open your game project and click the project tab and select "Manage NuGet Packages". Within the NuGet package manager search for MonoGame.Extended, you will need to install this plus also:
 
 
 
#MonoGame.Extended.Content.Pipeline
 
#MonoGame.Extended.Tiled
 
#MonoGame.Extended.Graphics
 
 
 
These may also require some setup, read the '''readme.txt''' files when the new packages are installed.
 
  
===MonoGame.Extended Resources===
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[[Simple Racer]]
  
[http://community.monogame.net/c/extended MonoGame.Extended Forum]
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[[Simple Beat Em Up]]
  
[http://craftworkgames.github.io/MonoGame.Extended/ MonoGame.Extended Wiki]
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=External Resources=
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[[External Resources]]

Latest revision as of 09:06, 31 May 2024

MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on THIS page.

Basic Skills

Creating A Project

Using SpriteFont

Drawing Textures

Drawing Shapes

Keyboard Input

Mouse or touch control Input

Audio Playback

Video Playback

Screen Settings

Audio Settings

Animation

Game states

Using Timers

Player Class Example

Creating A Player

Creating An Instance of Your Player

Adding and Processing Player Input

Collision Detection

Rectangle Bounds Collision

Basic Per Pixel Collision

Using Tiled Maps

Squared.Tiled

setup and map example

TiledSharp

using a tmx map in monogame

TiledCS

Using TiledCS

TiledNet

Using TiledNet

TiledLib

Using TiledLib

Player Bounds

Player Bounds

Game UI

GeonBit example

Ruminate Example

Myra Example

Steropes Example

SimpleText UI Example

Special Effects

Screen Brightness

Screen Shake

Parallax Scrolling

Explosions

Field of View / No Mask

Field of View / Mask

Networked / Multiplayer

LiteNetLib

Setup LiteNetLib

Example LiteNetLib

RPG LiteNetLib

Lidgren.Network

Lidgren.Network

Save Game / Check Points

Creating a game save

Related Skills

Generating and using XNB files

Full Tutorials

Bricks

Dino

Monkey Tap

Simple Tower

Simple RPG

Simple Platform

Simple Racer

Simple Beat Em Up

External Resources

External Resources