Difference between revisions of "MonoGame Tutorials"

From TRCCompSci - AQA Computer Science
Jump to: navigation, search
(Special Effects)
(33 intermediate revisions by the same user not shown)
Line 21: Line 21:
 
[[Game states]]
 
[[Game states]]
  
 +
[[Using Timers]]
 +
 +
===Player Class Example===
 
[[Creating A Player]]
 
[[Creating A Player]]
  
Line 32: Line 35:
 
[[Basic Per Pixel Collision]]
 
[[Basic Per Pixel Collision]]
  
[[Per Pixel Collision |Advanced Per Pixel Collision]]
+
=Using Tiled Maps=
 +
===Squared.Tiled===
 +
[[setup and map example]]
 +
 
 +
===TiledSharp===
 +
[[using a tmx map in monogame]]
 +
 
 +
===TiledCS===
 +
[[Using TiledCS]]
 +
 
 +
===TiledNet===
 +
[[Using TiledNet]]
 +
 
 +
===TiledLib===
 +
[[Using TiledLib]]
 +
 
 +
=Player Bounds=
 +
[[Player Bounds]]
  
 
=Game UI=
 
=Game UI=
Line 42: Line 62:
 
[[Ruminate Example]]
 
[[Ruminate Example]]
  
===EmptyKeys===
+
===Myra===
 
+
[[Myra Example]]
[[EmptyKeys Example]]
 
  
 
===Steropes===
 
===Steropes===
Line 54: Line 73:
 
[[SimpleText UI Example]]
 
[[SimpleText UI Example]]
  
=Save Game / Check Points=
+
=Special Effects=
[[Creating a game save]]
+
[[Screen Shake]]
 +
 
 +
[[Parallax Scrolling]]
 +
 
 +
[[Explosions]]
 +
 
 +
[[Field of View / Mask]]
 +
 
 +
=Networked / Multiplayer=
 +
===LiteNetLib===
 +
 
 +
[[Setup LiteNetLib]]
 +
 
 +
[[Example LiteNetLib]]
  
=Drawing Tiled Maps=
+
[[RPG LiteNetLib]]
===Squared.Tiled===
 
[[setup and map example]]
 
  
[[drawing a layer]]
+
===Lidgren.Network===
  
[[Get tile texture from map]]
+
[[Lidgren.Network]]
  
===TiledSharp===
+
=Save Game / Check Points=
[[using a tmx map in monogame]]
+
[[Creating a game save]]
  
 
=Related Skills=
 
=Related Skills=

Revision as of 17:30, 29 March 2024