Difference between revisions of "SFML"

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Otherwise you will have to code every aspect of your game, including the mundane tasks such as listening for key presses or drawing a Sprite to the screen.
 
Otherwise you will have to code every aspect of your game, including the mundane tasks such as listening for key presses or drawing a Sprite to the screen.
  
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==Information==
 
[https://www.sfml-dev.org/ SFML website]
 
[https://www.sfml-dev.org/ SFML website]
  
 
[https://www.sfml-dev.org/tutorials/2.5/ SFML Tutorials Page]
 
[https://www.sfml-dev.org/tutorials/2.5/ SFML Tutorials Page]
  
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==Alternatives==
 
Other options, instead of SFML could be:
 
Other options, instead of SFML could be:
 
*OpenGL
 
*OpenGL

Latest revision as of 10:44, 25 June 2019

SFML

SFML is a framework that uses C++, this is the most sensible way of creating a game in C++. To learn the basics of C++ check out:

C++ Basics

Otherwise you will have to code every aspect of your game, including the mundane tasks such as listening for key presses or drawing a Sprite to the screen.

Information

SFML website

SFML Tutorials Page

Alternatives

Other options, instead of SFML could be:

  • OpenGL
  • SDL (SDL2)

Both options would be more intensive and more difficult than SFML.

SFML TRC Tutorials

C++ Creating A Project

C++ Drawing to the screen

C++ Input & Movement

C++ Creating & Drawing a Map