Difference between revisions of "C++ Basics"
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[https://www.sfml-dev.org/ SFML website] | [https://www.sfml-dev.org/ SFML website] | ||
− | [https://www.sfml-dev.org/tutorials/2.5/ SFML Tutorials] | + | [https://www.sfml-dev.org/tutorials/2.5/ SFML Tutorials Page] |
− | ==TRC Tutorials== | + | Other options, instead of SFML could be: |
+ | *OpenGL | ||
+ | *SDL (SDL2) | ||
+ | |||
+ | Both options would be more intensive and more difficult than SFML. | ||
+ | |||
+ | ==SFML TRC Tutorials== | ||
[[C++ Drawing to the screen]] | [[C++ Drawing to the screen]] |
Revision as of 14:31, 14 June 2019
About C++
Basic Skills
SFML
SFML is a framework that uses C++, this is the most sensible way of creating a game in C++. Otherwise you will have to code every aspect of your game, including the mundane tasks such as listening for key presses or drawing a Sprite to the screen.
Other options, instead of SFML could be:
- OpenGL
- SDL (SDL2)
Both options would be more intensive and more difficult than SFML.