Difference between revisions of "Add the ability to set the player names"

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Line 3: Line 3:
 
<syntaxhighlight lang=Csharp>
 
<syntaxhighlight lang=Csharp>
 
// something here...
 
// something here...
Console.WriteLine("Player One, input your name:");
+
            Console.WriteLine("Player One, input your name:");
 
             string PlayerOneName = Convert.ToString(Console.ReadLine());
 
             string PlayerOneName = Convert.ToString(Console.ReadLine());
 
             Console.WriteLine("Player Two, input you name:");
 
             Console.WriteLine("Player Two, input you name:");

Revision as of 10:21, 20 November 2017

Somewhere near the top of HaveTurn, while you're declaring variables, you'll want to add the following code:

// something here...
            Console.WriteLine("Player One, input your name:");
            string PlayerOneName = Convert.ToString(Console.ReadLine());
            Console.WriteLine("Player Two, input you name:");
            string PlayerTwoName = Convert.ToString(Console.ReadLine());
// something here...